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list.c
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list.c
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/*
* queue.c
*
* Created on: Jun 16, 2010
* Author: rodri145
*/
#include <stdio.h>
#include <malloc.h>
#include "list.h"
/**
* Initialize the list
*/
void list_init(list* this){
this->head = NULL;
this->tail = NULL;
this->size = 0;
}
/**
* Insert node at the end of the list
*/
void list_insert(list* this, int id){
//Allocate
list_node* new_node = (list_node*) malloc(sizeof(list_node));
//Populate
new_node->id = id;
new_node->next = NULL;
//Insert
if (this->head == NULL){
this->head = new_node;
this->tail = new_node;
}
else{
this->tail->next = new_node;
this->tail = new_node;
}
this->size++;
}
/**
* Insert node at the end of the list
*/
void list_insert_payload(list* this, int id, int payload){
//Allocate
list_node* new_node = (list_node*) malloc(sizeof(list_node));
//Populate
new_node->id = id;
new_node->next = NULL;
new_node->payload = payload;
//Insert
if (this->head == NULL){
this->head = new_node;
this->tail = new_node;
}
else{
this->tail->next = new_node;
this->tail = new_node;
}
this->size++;
}
/**
* Insert node into a sorted list. high to low.
*/
void list_insert_desc(list* this, int id){
//Allocate
list_node* new_node = (list_node*) malloc(sizeof(list_node));
//Populate
new_node->id = id;
new_node->next = NULL;
//Insertion at the front
if(this->head == NULL){
new_node->next = (this->head);
this->head = new_node;
return;
}
else if(id >= this->head->id){
new_node->next = (this->head);
this->head = new_node;
return;
}
//Search for a spot
list_node* tmp = this->head;
list_node* prev = this->head;
while(tmp){
if (id > tmp->id){
prev->next = new_node;
new_node->next = tmp;
return;
}
prev = tmp;
tmp = tmp->next;
}
//Insert at the end
prev->next = new_node;
return;
}
/**
* Insert node into a sorted list. high to low.
*/
void list_insert_desc_payload(list* this, int id, int payload){
//Allocate
list_node* new_node = (list_node*) malloc(sizeof(list_node));
//Populate
new_node->id = id;
new_node->next = NULL;
new_node->payload = payload;
//Insertion at the front
if(this->head == NULL){
new_node->next = (this->head);
this->head = new_node;
return;
}
else if(payload >= this->head->payload){
new_node->next = (this->head);
this->head = new_node;
return;
}
//Search for a spot
list_node* tmp = this->head;
list_node* prev = this->head;
while(tmp){
if (payload >= tmp->payload){
prev->next = new_node;
new_node->next = tmp;
return;
}
prev = tmp;
tmp = tmp->next;
}
//Insert at the end
prev->next = new_node;
return;
}
/**
* Insert node at the front of the list
*/
void list_push(list* this, int id){
//Allocate
list_node* new_node = (list_node*) malloc(sizeof(list_node));
//Populate
new_node->id = id;
new_node->next = this->head;
//Insert
this->head = new_node;
this->size++;
}
/**
* Pop a node from the list
*/
int list_pop(list* this){
if (!this)
return -1;
int ret = -1;
if (this->head){
list_node* node = this->head;
this->head = node->next;
ret = node->id;
free(node);
}
this->size--;
return ret;
}
/**
* Peek at the front of the list
*/
int list_peek(list* this){
if (this->head)
return this->head->id;
return -1;
}
/**
* Check if the list contains item id
*/
int list_contains(list* this, int id){
list_node* head = this->head;
while (head != NULL){
if(head->id == id)
return 1;
head = head->next;
}
return 0;
}
/**
* Search for item id in list and return the payload
*/
int list_search(list* this, int id){
list_node* head = this->head;
while (head != NULL){
if(head->id == id)
return head->payload;
head = head->next;
}
return -1;
}
/**
* Convert the list to an array
*/
int* list_to_array(list* this){
int* array = (int*) malloc (sizeof(int)*this->size);
int i = 0;
list_node* tmp = this->head;
for(i = 0;tmp != NULL; i++){
array[i] = tmp->id;
tmp = tmp->next;
}
return array;
}
/**
* Print the list
*/
void list_print(list* this){
list_node* tmp = this->head;
while(tmp != NULL){
printf("->%d", tmp->id);
tmp = tmp->next;
}
printf("\n");
}
/**
* Free nodes allocated in a list. Note that this does not free the head list
* data structure itself
*/
void list_free(list* this){
while(this->head){
list_node* node = this->head;
this->head = node->next;
free(node);
}
}