/
main.dart
196 lines (169 loc) · 5.12 KB
/
main.dart
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
import 'dart:math';
import 'package:example/example.dart';
import 'package:flutter/material.dart';
import 'package:mapbox_gl/mapbox_gl.dart';
void main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
// This widget is the root of your application.
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
// This is the theme of your application.
//
// Try running your application with "flutter run". You'll see the
// application has a blue toolbar. Then, without quitting the app, try
// changing the primarySwatch below to Colors.green and then invoke
// "hot reload" (press "r" in the console where you ran "flutter run",
// or simply save your changes to "hot reload" in a Flutter IDE).
// Notice that the counter didn't reset back to zero; the application
// is not restarted.
primarySwatch: Colors.blue,
// This makes the visual density adapt to the platform that you run
// the app on. For desktop platforms, the controls will be smaller and
// closer together (more dense) than on mobile platforms.
visualDensity: VisualDensity.adaptivePlatformDensity,
),
home: MainScreen(title: 'Mapbox Widgets'),
);
}
}
class MainScreen extends StatefulWidget {
MainScreen({Key key, this.title}) : super(key: key);
// This widget is the home page of your application. It is stateful, meaning
// that it has a State object (defined below) that contains fields that affect
// how it looks.
// This class is the configuration for the state. It holds the values (in this
// case the title) provided by the parent (in this case the App widget) and
// used by the build method of the State. Fields in a Widget subclass are
// always marked "final".
final String title;
@override
_MainScreenState createState() => _MainScreenState();
}
class _MainScreenState extends State<MainScreen> {
MapboxMapController controller;
@override
Widget build(BuildContext context) {
return Stack(
children: [
buildMap(),
if (controller != null)
MarkerLayer(
controller: controller,
)
],
);
}
onMapCreated(MapboxMapController controller) {
this.controller = controller;
controller.addListener(() {
print("updated");
});
setState(() {});
}
Widget buildMap() {
return MapboxMapWidget(
initialCameraPosition: CameraPosition(target: LatLng(0, 0)),
);
return MapboxMap(
onMapCreated: onMapCreated,
onCameraIdle: () {
print("idle");
},
onMapIdle: () {
print("map idle");
},
accessToken:
"pk.eyJ1Ijoic29mdG1hcnNobWFsbG93IiwiYSI6ImNqN2xnOHR1NDJvczEyd2t5ZmljYXZ0NHIifQ.uUIoAP8Ip49wxqPVKLH8_g",
initialCameraPosition: CameraPosition(target: LatLng(0, 0)),
);
}
}
class Marker extends StatelessWidget {
@override
Widget build(BuildContext context) {
return Container(
width: 50,
height: 50,
color: Colors.black,
);
}
}
class MarkerLayer extends StatefulWidget {
final MapboxMapController controller;
const MarkerLayer({Key key, @required this.controller}) : super(key: key);
@override
State<StatefulWidget> createState() => _MarkerLayerState();
}
class _MarkerLayerState extends State<MarkerLayer> {
MapboxMapController get controller {
return widget.controller;
}
LatLngBounds visibleRegion;
CameraPosition cameraPosition;
Point<double> point; // = Point<double>(0, 0);
Point<double> point2; // = Point<double>(0, 0);
@override
void initState() {
super.initState();
widget.controller.addListener(() {
print("updated");
if (controller.isCameraMoving) {
startUpdate();
} else {
stopUpdate();
}
// controller.
// cameraPosition = controller.cameraPosition;
// print("cameraPosition.bearing : ${cameraPosition.bearing}");
// print("cameraPosition.tilt : ${cameraPosition.tilt}");
// print("cameraPosition.target : ${cameraPosition.target}");
// print("cameraPosition.zoom : ${cameraPosition.zoom}");
});
}
bool isUpdating;
var a = 0.0;
startUpdate() async {
if (isUpdating) {
return;
}
isUpdating = true;
while (isUpdating) {
print("point!!");
// final newp = await controller.toScreenLocation(LatLng(0, 0));
// final newp2 = await controller.toScreenLocation(LatLng(0, 80));
await Future.delayed(Duration(microseconds: 1000));
setState(() {
a += 0.01;
point = Point<double>(a, a);
// point2 = newp2;
});
}
}
stopUpdate() {
isUpdating = false;
}
@override
Widget build(BuildContext context) {
return Stack(
children: [
if (point != null)
Positioned(
child: Marker(),
top: point.y,
left: point.x,
),
if (point2 != null)
Positioned(
child: Marker(),
top: point2.y,
left: point2.x,
),
],
);
}
}