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It's pretty complicated and nuanced, so did test of every possible combination of scale and rotate transforms with origins. Then I put them together in this chart, and attempted to show the correct behavior with the transparent versions.
Side note: any thoughts on if the origin should default to the center of the shape, instead of {0,0}?
Thanks for this detailed information.
The 2d matrix libray has several bugs inside,will be replaced with anthor libray instead.
This fix will be landed in next version.
It works perfectly when I use it for rotate, but the origin doesn't seem to be affecting the scale. I'm just doing this:
Am I missing something?
When I do:
it works.
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