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Genesis 0.5.0

A simple package adding custom origns for GameMaker LTS 2022+

Installation

  1. Download the .yymps
  2. Import the package in Tools -> Import Local Package.
  3. Ready to go!

Quick quide

Step Event

var firing_spot_x = new_orign_point_x(x,y,10,-5,image_angle)
var firing_spot_y = new_orign_point_y(x,y,10,-5,image_angle)

instance_create_layer(firing_spot_x,firing_spot_y,"instances", oBullet)

This creates a "firing spot" 10 pixels to the left and 5 pixels up similar to how you would use "emptys" in unity