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{:toc}

notes from Neuroscience, 5th edition + Intro to neurobiology course at UVA

16 lower

  • sensory in dorsal spinal cord, motor in ventral
    • farther out neurons control farther out body parts (medial=trunk, lateral=arms,legs)
  • one motor neuron (MN) innervates multiple fibers
    • the more fibers/neuron, the less precise
    • MN pool - group of MNs=motor units
  • muscle tone = all your muscles are a little on, kind of like turning on the car engine and when you want to, you can move forward
    • more firing = more contraction
  • MN types
    1. fast fatiguable - white muscle
    2. fast fatigue-resistant
    3. slow - red muscles, make atp
    • muscles are innervated by a proportion of these MNs
  • reflex
    • whenever you get positive signal on one side, also get negative on other
    • flexor - curl in (bicep)
    • extensor - extend (tricep)
  1. proprioceptors (+) - measure length - more you stretch, more firing of alpha MN to contract
  • intrafusal muscle=spindle - stretches the proprioceptor so that it can measure even when muscle is already stretched
    • $\gamma$ motor neuron - adjusts intrafusal muscles until they are just right
      • keeps muscles tight so you know how much muscle is streteched
      • if alpha fires a lot, gamma will increase as well
        • high gamma allows for fast responsiveness - brainstem modulators (serotonin) also do this
    • opposes muscle stretch to keep it fixed
    • spindle -> activates muscles -> contracts -> turns off
    • sensory neurons / gamma MNs innervate muscle spindle
  • homonymous MNs go into same muscle, antagonistic muscle pushes other way
  1. golgi tendon (-) measures pressure not stretch
  • safety switch
  • inhibits homonymous neuron so you don't rip muscle off
  • ALS = Lou Gehrig's disease
    • MNs are degenerating - reflexes don't work
    • progressive loss of $\alpha$ MNs
    • last neuron to go is superior rectus muscle -> people use eyes to talk with tracker
  • CPG = central pattern generator
    • ex. step on pin, lift up leg
    • walking works even if you cut cat's spinal cord
    • collection of interneurons

17 upper

  • cAMP is used by GPCR
  • lift and hold circuit
    1. ctx->lateral white matter->lateral ventral horn->limb muscles
    • lateral white matter - most sensitive to injury
    1. brainstem->medial white matter->medial horn->trunk
    • medial white matter -> goes into trunk
  • bulbarspinal tracts
    1. lateral and medial vestibulospinal tracts - feedback
    • automated system - not much thinking
    • posture - reflex
    • too slow for learning surfing
    1. reticular - feedforward = anticipate things before they happen
    • command / control system for trunk muscles (posture)
    • feedforward - not a reflex, lean back before opening drawer
    • caudal pontine - feeds into spinal cord
    1. colliculospinal tract
    • has superior colliculus - eye muscles, neck-looking
    • see ch. 20 - reflex
  • corticular bulbar tract (premotor->primary motor->brainstem)
    • motor cortexes - this info is descending
    • can override reticular reflexes in reticular formation
    • premotor cortex (P2) - contains all actions you can do
      • has mirror neurons that fire ahead of primary neurons
        • fire if you think about it or if you do it
    • primary motor cortex (P1)
      • layer 1 ascending
      • layer 4 input
      • layer 5 - Betz cells - behave like 6 (output)
      • layer 6 - descending output
      • has map like S1 does
        • Jacksonian march get seizure that goes from feet to face (usually one side)
          • epileptic seizure - neurons fire too much and fire neurons near them
            • insular - flashes of moods
            • pyriform - flashes of smells
    • Betz cells - if they fire, you will do something
      • dictate a goal, not single neuron to fire
      • axons to ventral horn of spinal cord
  • lesions
    1. upper
    • spasticity - unorganized leg motions
    • increased tone - tight muscles
    • hyperactive deep reflexes
      • ex. babinski's sign
      • curl foot down a lot because you don't know how much to curl
      • curling foot down = normal plantar
      • more serotonin can cause this
    1. lower
    • hypoactive deep reflexes
    • decreased tone
    • severe muscle atrophy
  • pathways
    • Betz cell
      • 90% cross midline in brainstem - control limbs
      • 10% don't cross - trunk muscles

18 basal ganglia (choose what you want to do)

  • "who you are"
  • outputs
    1. brainstem
    2. motor cortex
  • 4 loops (last 2 aren't really covered)
    • motor loops
      1. body movement loop
      • SnC -> S (CP) -> (-) Gp -> (-) VA/VL -> motor cortex
      1. oculomotor loop
      • cortex -> caudate -> substantia nigra pars reticulata -> superior colliculus
    • non-motor loops 3. prefrontal loop - daydreaming (higher-order function)
      • spiny neurons corresponding to a silly idea (alien coming after you) filtered out because not fired enough
      • schizophrenia - can't filter that out
      1. limbic loop - mood
      • has nucleus accumbens
      • can make mood better with dopamine
  • substantia nigra
    1. pars compacta - dopaminergic neurons (input to striatum)
    • more dopamine = more strength between cortical pyramidal neurons and spiny neurons (turns up the gain)
    • dopamine helps activate a spiny neuron
    • may be the ones that learn (positive outcome is saved, will result in more dopamine later)
    • Parkinson's - specific loss of dopaminergic neurons
      • dopaminergic neurons form melanin = dark color
      • when you get down to 20% what you were born with
      • know what they need to do - don't have enough dopamine to act
      • treat with L Dopa -> something like dopamine -> take out globus pallidus
    • cocaine, amphetamine - too much dopamine
    • Huntington's - death of specific class of spiny neurons
      • have uncontrolled actions
    • Tourette's - too much dopamine
      • also alcohol
    • MPPP (synthetic heroin)
      • MPTP looks like dopamine but turns into MPP and kills dopaminergic neurons
      • treated with L Dopa to reactivate spiny neurons
    1. pars reticulata
    • doesn't have dopamine (output from striatum)
  1. striatum contains spiny neurons
  2. caudate (for vision) - output to globus pallidus and substantia nigra (pars reticulata)
  3. putamen - output only to globus pallidus
  • each spiny neuron gets input from ~1000 cortical pyramidal cells
  1. globus pallidus
  • each spiny neuron connects to one globus pallidus neuron
  • deja vu - spiny neuron you haven't fired in a while
  1. VA/VL (thalamus)
  • all motor actions must go through here before cortex
  • has series of commands of all actions you can do
  • has parallel set of betz cells that will illicit those actions
  • VA/VL is always firing, globus pallidus inhibits it (tonic connection)

19 cerebellum (fine tuning all your motion)

  • redundant system - cortex could do all of this, but would be slow
  • repeated circuit - interesting for neuroscientists
  • all info comes in, gets processed and goes back out
    • cerebellum gets motor efferant copy
    • all structures on your brain that do processing send out efferent
    • cerebellum sends efferant copy back to itself with time delay (through inferior olive)
  1. cerebrocerebellum
    • deals with premotor cortex (mostly motor cortex)
  2. spinocerebellum = clarke’s nucleus, knows stretch of every muscle, many proprioceptors go straight into here
  • motor cortex
  • has a map of muscles
  1. vestibular cerebellum - vestibular->cerebellum->vestibular
  • vestibular system leans you back but if wind blows, have to adjust to that
  • input
    • pontine nuclei (from cortex)
    • vestibular nuclei (balance)
    • cuneate nucleus (somatosensory from spinal upper body)
    • clarke (proprio from spinal lower body)
  • processing
    • cerebellar deep nuclei
  • output
    • deep cerebellar nuclei
      • go to superior colliculus, reticular formation
    • VA/VL (thalamus) - back to cortex
    • red nucleus
  • circuit 1 - fine-tuning
  • circuit 2 - detects differences, adjusts
    • cerebellum -> red nucleus (is an efferant copy) -> inferior olive -> cerebellum
    • compare new copy to old copy
  • cells
    • purkinje cells - huge number of dendrite branches - dead planar allows good imaging
      • GABAergic
    • (input) mossy fibers -(+)> granule cells (send parallel fibers) -(+)> purkinje cell -(-)> deep cerebellar nuclei (output)
      1. mossy->granule->parallel fibers connect to ~100,000 parallel fibers
      2. climbing fiber - comes from inferior olive and goes back to purkinje cell (this is the efferent copy) = training signal
    • loops
      • deep excitatory loop (climbing/mossy) -(+)-> deep cerebellar nuclei
      • cortical inhibitory loop (climbing/granule) -(+)-> purkinje
        • the negative is from purkinje to deep cerebellar nuclei
  • alcohol
    • can create gaps = folia
    • long-term use causes degeneration = ataxia (lack of coordination)

20 eye movements/integration

  • Broca's view - look at people with problems
  • Ramon y Cajal - look at circuits
  • 5 kinds of eye movements
    1. saccades
    • use cortex, superior colliculus (visual info -> LGN -> cortex, 10% goes to brainstem)
    • constantly moving eyes around (fovea)
    • ~scan at 30 Hz
    • 5 Hz=200 ms for cortex to process so pause eyes (get 5-6 images)
      • there is a little bit of drift
    • can't control this
    • humans are better than other animals at seeing things that aren't moving
    1. VOR - vestibular ocular reflex - keeps eyes still
    • use vestibular system, occurs in comatose
    • fast
    • works better if you move your head fast
    1. optokinetic system - tracks with eyes
    • ex. stick head out window of car and track objects as they go by
    • slower than VOR (takes 200 ms)
    • works better if slower
    • reflex
    • in cortex (textbooks) but probs brainstem (new)
    1. smooth pursuit - can track things moving very fast
    • suppress saccades and track smoothly
    • only in higher apes
    • area MT is highest area of motion coding and goes up and comes down multiple ways
    • high speed processing isn't understood
      • could be retina processing
    1. vergence - crossing your eyes
    • suppresses conjugate eye movements
    • we can control this
    • only humans - bring objects up very close
    • reading uses this
  • eye muscles
    • rectus
      • vertical
        • superior
        • inferior
        • use complicated vertical gaze center
          • last to degenerate in ALS
          • locked-in syndrome - can only move eyes vertically
          • controls oculomotor nucleus
      • lateral
        • medial
        • lateral (controlled by abducens)
        • use horizontal gaze center=PPRF which talk to abducens -MLF connects abducents to opposite medial lateral rectus muscle
      • oblique - more circular motions
        • superior (controlled by trochlear nucleus)
        • inferior
    • everything else controlled by oculomotor nucleus
  • superior colliculus has visual map
    • controls saccades, connects to gaze centers
    • takes input from basal ganglia (oculomotor loop)
    • also gets audio input from inferior colliculus (hear someone behind you and turn)
    • gets strokes
    • redundant with frontal eye field in secondary motor cortex
      • connects to superior colliculus, gaze center, and comes back
      • if you lose one of these, the other will replace it
      • if you lose both, can't saccade to that side

21 visceral (how you control organs, stress levels, etc.)

  • parasympathetic works against sympathetic

  • divisions

    1. sympathetic - fight-or-flight (adrenaline)
    • functions
      • neurons to smooth muscle
      • pupils dilate
      • increases heart rate
      • turn off digestive system
      • 2 things with no parasympathetic counterpart
        • increase BP
        • sweat glands
    • location
      • neurons in spinal cord lateral horn
        • send out neurons to sympathetic trunk (along the spinal cord)
        • all outgoing connections are adrenergic
    • beta-adrenergic drugs block adrenaline
      • beta agonist - activates adrenaline receptors (do this before EKG)
    1. parasympathetic - relaxing (ACh)
    • location

      1. brainstem

      2. edinger westphal nucleus - pupil-constriction

      3. salivatory nucleus

      4. vagus nucleus - digestive system, sexual function

      5. nucleus ambiguous - heart

      6. nucleus of the solitary tract

        • all input/output goes through this
        1. rostral part (front) - taste neurons
        2. caudal part (back) contains all sensory information of viscera (ex. BP, heart rate, sexual
      7. sacral spinal cord (bottom) - gut/bladder/genitals

      • not parallel to sympathetic – poor design - may cause stress-associated diseases
    • hard to make drugs with ACh

    1. enteric nervous system - in your gut
    • takes input through vagus nerve from vagus nucleus
    • also has sensory neurons and sends afferents back to brainstem
  • pathway

    • insular cortex - what you care about
    • amygdala - contains emotional memories
    • hypothalamus - controls a lot
      • mostly peptinergin neurons
      • aging, digestion, mood, straight to bloodstream & CNS
      • releases hormones
      • ex. leptin - stops you eating when you eat calories
    • reticular formation - feedforward, prepares digestion before we eat
  • three examples

    1. heart rate
    • starts at nucleus ambiguous
    • also takes input from chemoreceptors (ex. pH)
    • SA node at heart generates heartbeat - balances Ach and adrenaline
      • sympathetic sends info from thoracic spinal cord
    • heart sends back baroreceptor afferents
    1. bladder function
    2. parasympathetic in sacral lateral horn make you pee (contracts bladder)
    3. turn off sympathetic NS
    4. open sphincter muscle (voluntary)
    • can also control this via skeletal nervous system
    • circuit
      • amygdala (can't pee when nervous)
      • pontine micturation center -> parasympathetic preganglionic neurons -> parasympathetic ganglionic neurons
      • inhibitory local circuit neurons -> somatic MNs
    1. sexual function
    • Viagra turns on parasympathetic NS
      • also gives temporal color blindness
    • sympathetic involved in ejaculation
      • temporal correlation ("Point and Shoot")