Skip to content

Latest commit

 

History

History
179 lines (134 loc) · 12.6 KB

transaction.md

File metadata and controls

179 lines (134 loc) · 12.6 KB

Transaction

RaidenCashcore provides a very simple API for creating transactions. We expect this API to be accessible for developers without knowing the working internals of RaidenCash in deep detail. What follows is a small introduction to transactions with some basic knowledge required to use this API.

A Transaction contains a set of inputs and a set of outputs. Each input contains a reference to another transaction's output, and a signature that allows the value referenced in that output to be used in this transaction.

Note also that an output can be used only once. That's why there's a concept of "change address" in the RaidenCash ecosystem: if an output of 10 DASH is available for me to spend, but I only need to transmit 1 DASH, I'll create a transaction with two outputs, one with 1 DASH that I want to spend, and the other with 9 DASH to a change address, so I can spend this 9 DASH with another private key that I own.

So, in order to transmit a valid transaction, you must know what other transactions on the network store outputs that have not been spent and that are available for you to spend (meaning that you have the set of keys that can validate you own those funds). The unspent outputs are usually referred to as "utxo"s.

Let's take a look at some very simple transactions:

var transaction = new Transaction()
    .from(utxos)          // Feed information about what unspent outputs one can use
    .to(address, amount)  // Add an output with the given amount of satoshis
    .change(address)      // Sets up a change address where the rest of the funds will go
    .sign(privkeySet)     // Signs all the inputs it can

You can obtain the input and output total amounts of the transaction in satoshis by accessing the fields inputAmount and outputAmount.

Now, this could just be serialized to hexadecimal ASCII values (transaction.serialize()) and sent over to the dashd reference client.

dash-cli sendrawtransaction <serialized transaction>

You can also override the fee estimation with another amount, specified in satoshis:

var transaction = new Transaction().fee(5430); // Minimum non-dust amount
var transaction = new Transaction().fee(1e8);  // Generous fee of 1 DASH

Multisig Transactions

To send a transaction to a multisig address, the API is the same as in the above example. To spend outputs that require multiple signatures, the process needs extra information: the public keys of the signers that can unlock that output.

var multiSigTx = new Transaction()
    .from(utxo, publicKeys, threshold)
    .change(address)
    .sign(myKeys);

var serialized = multiSigTx.toObject();

This can be serialized and sent to another party, to complete with the needed signatures:

var multiSigTx = new Transaction(serialized)
    .sign(anotherSetOfKeys);

assert(multiSigTx.isFullySigned());

Also, you can just send over the signature for your private key:

var multiSigTx = new Transaction()
    .from(utxo, publicKeys, threshold)
    .change(address);

var signature = multiSigTx.getSignatures(privateKey)[0];
console.log(JSON.stringify(signature));
console.log(signature.toObject());
console.log(signature.signature.toString()); // Outputs a DER signature
console.log(signature.sigtype);

Transfer that over the wire, and on the other side, apply it to a transaction:

assert(transaction.isValidSignature(receivedSig));
transaction.applySignature(receivedSig);

Adding inputs

Transaction inputs are instances of either Input or its subclasses. Input has some abstract methods, as there is no actual concept of a "signed input" in the RaidenCash scripting system (just valid signatures for OP_CHECKSIG and similar opcodes). They are stored in the input property of Transaction instances.

RaidenCashcore contains two implementations of Input, one for spending Pay to Public Key Hash outputs (called PublicKeyHashInput) and another to spend Pay to Script Hash outputs for which the redeem script is a Multisig script (called MultisigScriptHashInput).

All inputs have the following five properties:

  • prevTxId: a Buffer with the id of the transaction with the output this input is spending
  • outputIndex: a number the index of the output in the previous transaction
  • sequenceNumber: a number, the sequence number, see bitcoin's developer guide on nLockTime and the sequence number.
  • script: the Script instance for this input. Usually called scriptSig in the RaidenCash community.
  • output: if available, a Output instance of the output associated with this input.

Both PublicKeyHashInput and MultisigScriptHashInput cache the information about signatures, even though this information could somehow be encoded in the script. Both need to have the output property set in order to calculate the sighash so signatures can be created.

Some methods related to adding inputs are:

  • from: A high level interface to add an input from a UTXO. It has a series of variants:

    • from(utxo): add an input from an Unspent Transaction Output. Currently, only P2PKH outputs are supported.
    • from(utxos): same as above, but passing in an array of Unspent Outputs.
    • from(utxo, publicKeys, threshold): add an input that spends a UTXO with a P2SH output for a Multisig script. The publicKeys argument is an array of public keys, and threshold is the number of required signatures in the Multisig script.
  • addInput: Performs a series of checks on an input and appends it to the end of the input vector and updates the amount of incoming funds of the transaction.

  • uncheckedAddInput: adds an input to the end of the input vector and updates the inputAmount without performing any checks.

PublicKeyHashInput

This input uses the script property to mark the input as unsigned if the script is empty.

MultisigScriptHashInput

This input contains a set of signatures in a signatures property, and each time a signature is added, a potentially partial and/or invalid script is created. The isFullySigned method will only return true if all needed signatures are already added and valid. If addSignature is added after all need signatures are already set, an exception will be thrown.

Signing a Transaction

The following methods are used to manage signatures for a transaction:

  • getSignatures: takes an array of PrivateKey or strings from which a PrivateKey can be instantiated; the transaction to be signed; the kind of signature hash to use. Returns an array of objects with the following properties:

    • signature: an instance of Signature
    • prevTxId: this input's prevTxId,
    • outputIndex: this input's outputIndex,
    • inputIndex: this input's index in the transaction
    • sigtype: the "sighash", the type of transaction hash used to calculate the signature
    • publicKey: a PublicKey of the PrivateKey used to create the signature
  • addSignature: takes an element outputted by getSignatures and applies the signature to this input (modifies the script to include the new signature).

  • clearSignatures: removes all signatures for this input

  • isFullySigned: returns true if the input is fully signed

Handling Outputs

Outputs can be added by:

  • The addOutput(output) method, which pushes an Output to the end of the outputs property and updates the outputAmount field. It also clears signatures (as the hash of the transaction may have changed) and updates the change output.
  • The to(address, amount) method, that adds an output with the script that corresponds to the given address. Builds an output and calls the addOutput method.
  • Specifying a change address

To remove all outputs, you can use clearOutputs(), which preserves change output configuration.

Serialization

There are a series of methods used for serialization:

  • toObject: Returns a plain JavaScript object with no methods and enough information to fully restore the state of this transaction. Using other serialization methods (except for toJSON) will cause some information to be lost.
  • toJSON: Will be called when using JSON.stringify to return JSON-encoded string using the output from toObject.
  • toString or uncheckedSerialize: Returns an hexadecimal serialization of the transaction, in the serialization format for Bitcoin.
  • serialize: Does a series of checks before serializing the transaction
  • inspect: Returns a string with some information about the transaction (currently a string formatted as <Transaction 000...000>, that only shows the serialized value of the transaction.
  • toBuffer: Serializes the transaction for sending over the wire in the RaidenCash network
  • toBufferWriter: Uses an already existing BufferWriter to copy over the serialized transaction

Serialization Checks

When serializing, the RaidenCashcore library performs a series of checks. These can be disabled by providing an object to the serialize method with the checks that you'll like to skip.

  • disableLargeFees avoids checking that the fee is no more than Transaction.FEE_PER_KB * Transaction.FEE_SECURITY_MARGIN * size_in_kb.
  • disableSmallFees avoids checking that the fee is less than Transaction.FEE_PER_KB * size_in_kb / Transaction.FEE_SECURITY_MARGIN.
  • disableIsFullySigned does not check if all inputs are fully signed
  • disableDustOutputs does not check for dust outputs being generated
  • disableMoreOutputThanInput avoids checking that the sum of the output amounts is less than or equal to the sum of the amounts for the outputs being spent in the transaction

These are the current default values in the RaidenCashcore library involved on these checks:

  • Transaction.FEE_PER_KB: 10000 (satoshis per kilobyte)
  • Transaction.FEE_SECURITY_MARGIN: 15
  • Transaction.DUST_AMOUNT: 546 (satoshis)

Fee calculation

When the sum of the outputs' value doesn't add up to the sum of the inputs' value, the difference is given to the miner of the block that includes this transaction as a "mining fee".

When outputs' value doesn't sum up to the same amount that inputs, the difference in funds goes to the miner of the block that includes this transaction. The concept of a "change address" usually is associated with this: an output with an address that can be spent by the creator of the transaction.

For this reason, some methods in the Transaction class are provided:

  • change(address): Set up the change address. This will set an internal _changeScript property that will store the change script associated with that address.
  • fee(amount): Sets up the exact amount of fee to pay. If no change address is provided, this will raise an exception.
  • getFee(): returns the estimated fee amount to be paid, based on the size of the transaction, but disregarding the priority of the outputs.

Internally, a _changeIndex property stores the index of the change output (so it can get updated when a new input or output is added).

Time-Locking transaction

All RaidenCash transactions contain a locktime field. The locktime indicates the earliest time a transaction can be added to the blockchain. Locktime allows signers to create time-locked transactions which will only become valid in the future, giving the signers a chance to change their minds. Locktime can be set in the form of a RaidenCash block height (the transaction can only be included in a block with a higher height than specified) or a Linux timestamp (transaction can only be confirmed after that time). For more information see Bitcoin's development guide section on locktime.

In RaidenCashcore, you can set a Transaction's locktime by using the methods Transaction#lockUntilDate and Transaction#lockUntilBlockHeight. You can also get a friendly version of the locktime field via Transaction#getLockTime;

For example:

var future = new Date(2025,10,30); // Sun Nov 30 2025
var transaction = new Transaction()
  .lockUntilDate(future);
console.log(transaction.getLockTime());
// output similar to: Sun Nov 30 2025 00:00:00 GMT-0300 (ART)

Upcoming changes

We're debating an API for Merge Avoidance, CoinJoin, Smart contracts, CoinSwap, and Stealth Addresses. We're expecting to have all of them by some time in 2015. Payment channel creation is available in the raidencashcore-channel module.