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On a fresh build approximately 10 minutes before submitting this, the game executable fails to load data/conf.ini and data/shaders/text.glsl
This is on a relatively recent (last updated ~48 hours ago) build of Arch with GCC version 11.2.0 and SDL version 2.0.20-2. On the off chance this matters, the CPU is a Ryzen 5 2500u and the program was launched using the internal GPU for rendering
If I missed any relevant information, do let me know.
The text was updated successfully, but these errors were encountered:
Do you have zip installed? Is the data archive getting made correctly? you can rename data.ex in the build dir to data.zip and open it, and see if any files are missing. If no data file exists, the zip step might be failing due to lack of the zip program. I've built this somewhat recently from source on a fresh arch install with no problems.
I'm away right now so I can't look into this in detail until next week or so.
On a fresh build approximately 10 minutes before submitting this, the
game
executable fails to loaddata/conf.ini
anddata/shaders/text.glsl
This is on a relatively recent (last updated ~48 hours ago) build of Arch with GCC version 11.2.0 and SDL version 2.0.20-2. On the off chance this matters, the CPU is a Ryzen 5 2500u and the program was launched using the internal GPU for rendering
If I missed any relevant information, do let me know.
The text was updated successfully, but these errors were encountered: