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[lightmaps] Baking deluxemaps #22

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SomaZ opened this issue Mar 30, 2021 · 0 comments
Open

[lightmaps] Baking deluxemaps #22

SomaZ opened this issue Mar 30, 2021 · 0 comments
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@SomaZ
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SomaZ commented Mar 30, 2021

Id tech 3 deluxemaps refere to a texture storing an averaged light incident vector, which is used to get normal mapping on lightmapped surfaces in some id tech 3 engines. There are two different types of deluxemaps. World space and tangent space ones. Engines typically only support one type of deluxemap.

@SomaZ SomaZ added this to the Version 1.0 milestone Mar 30, 2021
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