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Releases: soupday/CCiC-Blender-Pipeline-Plugin

CC/iC Blender Pipeline Plugin 2.0.7

19 Apr 02:16
b14bd69
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2.0.7

  • Datalink receives facial expression data for pose and sequence.
  • Datalink settings for exporting characters with animation, pose or none.

CC/iC Blender Pipeline Plugin 2.0.5

12 Mar 14:30
994b6c5
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2.0.5

  • Receiving pose or animation sequence from Blender resets character transform.
  • Better data transfer rate synchronization. iClone/Blender will drop view port updates to maintain transfer speed.

CC/iC Blender Pipeline Plugin 2.0.4

08 Mar 12:21
4e56c71
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2.0.4

  • Prop posing disabled for now until a solution can be found to match or remove the pivot bones.
  • Go-B launch fix when link not listening or connected.
  • Version sync with Blender Add-on.

2.0.3

  • Context enable/disable buttons

CC/iC Blender Pipeline Plugin 2.0.2

01 Mar 09:50
864e578
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2.0.2

  • iClone export settings.
  • Character generation correction on export of ActorBuild or ActorScan (were exporting as AccuRig).
  • Non-standard characters always export from CC4 with HIK and facial profile.

2.0.1

  • GoB toolbar added.
    • Go-B, Go-B morph, Export, Import, Datalink, Settings.
    • Plugin settings for Blender Path, Datalink working directory, Morph slider default path.
    • Go-B automatically launches blender and imports selected characters/props into Blender, matches lighting and camera.
    • In Blender single button click to send back character or character morph (if morph editing with Go-B Morph).
  • Datalink:
    • Prop import/export. Currently props aren't cooperating when posing.
    • Lighting and Camera Sync added
    • Receive Character import direct from Blender.
    • Receive Morph import direct from Blender with automatic slider creation.
    • Send facial expressions and visemes with character pose and animation sequences.
      • Currently not receiving these back into CC4. Didn't get around to it this time.
  • Fixes Accessory name duplication by CC4 causing material detection to fail. (White material fix)

CC/iC Blender Pipeline Plugin 2.0.1

29 Feb 11:23
9989c60
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2.0.1

  • GoB toolbar added.
    • Go-B, Go-B morph, Export, Import, Datalink, Settings.
    • Plugin settings for Blender Path, Datalink working directory, Morph slider default path.
    • Go-B automatically launches blender and imports selected characters/props into Blender, matches lighting and camera.
    • In Blender single button click to send back character or character morph (if morph editing with Go-B Morph).
  • Datalink:
    • Prop import/export. Currently props aren't cooperating when posing.
    • Lighting and Camera Sync added
    • Receive Character import direct from Blender.
    • Receive Morph import direct from Blender with automatic slider creation.
    • Send facial expressions and visemes with character pose and animation sequences.
      • Currently not receiving these back into CC4. Didn't get around to it this time.
  • Fixes Accessory name duplication by CC4 causing material detection to fail. (White material fix)

CC/iC Blender Pipeline Plugin 2.0.0

02 Dec 23:31
fafd0bd
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2.0.0

  • Code re-factored
  • WIP Data Link added

CC4 Blender Tools Plugin 1.1.4

16 Sep 07:24
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1.1.4

  • Fix for importing from UNC network paths.

CC4 Blender Tools Plugin

26 Jan 01:34
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1.1.3

  • Temporarily blocked the facial expression import of Jaw, EyeLook and Head categories as a bug in CC4 breaks the relationship between the expression blend shape and the facial bones.

CC4 Blender Tools Plugin

25 Nov 10:24
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1.1.2

  • Export toggle buttons and info labels.

1.1.1

  • Characterization import for non-standard humanoid characters now working.
  • Accessory physics export / import fixed.

1.1.0

  • Added HIK profile export/import for Humanoid Characters.
  • Added Facial profile export/import for Standard and humanoid Characters.
  • Added Facial expression Blend shape import for Standard and humanoid Characters.

CC4 Blender Tools Plugin

17 Nov 10:46
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1.1.1

  • Characterization import for non-standard humanoid characters now working.
  • Accessory physics export / import fixed.

1.1.0

  • Added HIK profile export/import for Humanoid Characters.
  • Added Facial profile export/import for Standard and humanoid Characters.
  • Added Facial expression Blend shape import for Standard and humanoid Characters.