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This repository has been archived by the owner on Feb 13, 2022. It is now read-only.
// BufferAttribute stores data for an attribute (such as vertex positions, face indices, normals, colors, UVs, and any custom attributes) associated with a BufferGeometry, which allows for more efficient passing of data to the GPU.
type BufferAttribute struct {
*js.Object
Array []int `js:"array"`
Count int `js:"count"`
IsDynamic bool `js:"dynamic"`
ItemSize int `js:"itemSize"`
NeedsUpdate bool `js:"needsUpdate"`
Normalized bool `js:"normalized"`
}
// NewBufferAttribute creates a new BufferAttribute