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CIT animations specified in the cit.png.mcmeta don't appear to be working, switched back to 1.14.4 stable build and it worked perfectly
Steps to Reproduce
I created a custom texture .png sheet with 5 frames (32x160px)
Re-texture any diamond helmet with aqua affinity (in .properties) enchantment to new texture ( .png) file
Specify animation order and framerate in .png.mcmeta
Checked in-game, frame 0 displayed nicely but no animation.
Switched back to 1.14.4 version of optifine, and the animation works perfectly
OptiFine Version
1.15.2 Optifine HD G1_pre13 Ultra
Installation Method
Standalone mod via .jar installer
Additional Information
Tried many different methods of declaring the frame order in the .png.mcmeta file, have not yet attempted to obtain desired result using .JSON animation files
The text was updated successfully, but these errors were encountered:
Hi @naeqirelle2020, yes I have just tested it again now with with preview version:
OptiFine 1.15.2 HD U G1 pre23 and only a static re-texture could be observed, and the animation worked fine in the 1.14.4 build.
in the above image, it is only taking the first frame. here is my .properties and .png.mcmeta files
blueberry_helmet_icon.png.mcmeta { "animation": { } }
blueberry_helmet_icon.properties type=item items=diamond_helmet texture=blueberry_helmet_icon.png enchantments:aqua_affinity enchantmentLevels:1
Description of Issue
CIT animations specified in the cit.png.mcmeta don't appear to be working, switched back to 1.14.4 stable build and it worked perfectly
Steps to Reproduce
OptiFine Version
1.15.2 Optifine HD G1_pre13 Ultra
Installation Method
Standalone mod via .jar installer
Additional Information
Tried many different methods of declaring the frame order in the .png.mcmeta file, have not yet attempted to obtain desired result using .JSON animation files
The text was updated successfully, but these errors were encountered: