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Saw something that might be relevant on Reddit. https://www.reddit.com/r/rust/comments/89y5eo/fuzzing_as_a_service_startup_looking_for_rust/?st=jfn060ji&sh=a3a747da
Is this the cargo fuzz you're talking about?
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@anxiousmodernman https://github.com/rust-fuzz/cargo-fuzz
Fuzzing isn't really a closed process. It has an unbounded time as the fuzzer keeps feeding new inputs. e.g. from @anxiousmodernman's reddit post:
For Rust projects, we did test against the Rust library for Cap'n Proto messages where we found a fairly obscure bug after ~2 weeks of fuzzing.
So I guess the intention here is to timebox the fuzzer for each build and hopefully the aggregate over many builds might find something?
fuzzing is implemented, but you're right about it being more of a thing you kick to a spare server to run more or less continuously
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