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When running a release version with an empty database, the player is not being created after receiving a player joined event. No errors detected.
Restarting the app solves the issue - why?
Tried to reproduce with no success.
The text was updated successfully, but these errors were encountered:
When running a release version with an empty database, the player is not being created after receiving a player joined event. No errors detected.
Restarting the app solves the issue - why?
Tried to reproduce with no success.
The text was updated successfully, but these errors were encountered: