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Player is not created upon player joined event #38

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sparcopt opened this issue Feb 12, 2024 · 1 comment
Open

Player is not created upon player joined event #38

sparcopt opened this issue Feb 12, 2024 · 1 comment

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@sparcopt
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sparcopt commented Feb 12, 2024

When running a release version with an empty database, the player is not being created after receiving a player joined event. No errors detected.
Restarting the app solves the issue - why?

Tried to reproduce with no success.

@sparcopt
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Findings:

  • empty database is not a problem, issue still rises with existing players
  • given that Observable.FromAsync is working fine on other classes, Wolverine mediator might be the culprit
  • make a standalone app with Rx and Wolverine command/handlers to dive deeper

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