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When I start my app in debug mode, I get this error:
dyld[4046]: Library not loaded: @rpath/Sparkle.framework/Versions/B/Sparkle
Referenced from: /Developer/Xcode/DerivedData/MyApp-fobttzzrjezhxcfnefihubcnddjy/Build/Products/Debug/Bushfire.app/Contents/MacOS/Bushfire
Reason: tried: '/Developer/Xcode/DerivedData/MyApp-fobttzzrjezhxcfnefihubcnddjy/Build/Products/Debug/Sparkle.framework/Versions/B/Sparkle' (no such file), '/Developer/Xcode/DerivedData/MyApp-fobttzzrjezhxcfnefihubcnddjy/Build/Products/Debug/Bushfire.app/Contents/MacOS/../Frameworks/Sparkle.framework/Versions/B/Sparkle' (code signature in <E31C20B8-205C-398E-97D3-833E34BFD904> '/Developer/Xcode/DerivedData/MyApp-fobttzzrjezhxcfnefihubcnddjy/Build/Products/Debug/Bushfire.app/Contents/Frameworks/Sparkle.framework/Versions/B/Sparkle' not valid for use in process: mapped file has no Team ID and is not a platform binary (signed with custom identity or adhoc?)), '/Developer/Xcode/DerivedData/MyApp-fobttzzrjezhxcfnefihubcnddjy/Build/Products/Debug/Bushfire.app/Contents/MacOS/../Frameworks/Sparkle.framework/Versions/B/Sparkle' (code signature in <E31C20B8-205C-398E-97D3-833E34BFD904> '/Developer/Xcode/DerivedData/MyApp-fobttzzrjezhxcfnefihubcnddjy/Build/Products/Debug/Bushfire.app/Contents/Frameworks/Sparkle.framework/Versions/B/Sparkle' not valid for use in process: mapped file has no Team ID and is not a platform binary (signed with custom identity or adhoc?)), '/Developer/Xcode/DerivedData/MyApp-fobttzzrjezhxcfnefihubcnddjy/Build/Products/Debug/Bushfire.app/Contents/MacOS/../Frameworks/Sparkle.framework/Versions/B/Sparkle' (code signature in <E31C20B8-205C-398E-97D3-833E34BFD904> '/Developer/Xcode/DerivedData/MyApp-fobttzzrjezhxcfnefihubcnddjy/Build/Products/Debug/Bushfire.app/Contents/Frameworks/Sparkle.framework/Versions/B/Sparkle' not valid for use in process: mapped file has no Team ID and is not a platform binary (signed with custom identity or adhoc?)), '/Developer/Xcode/DerivedData/MyApp-fobttzzrjezhxcfnefihubcnddjy/Build/Products/Debug/Bushfire.app/Contents/MacOS/../Frameworks/Sparkle.framework/Versions/B/Sparkle' (code signature in <E31C20B8-205C-398E-97D3-833E34BFD904> '/Developer/Xcode/DerivedData/MyApp-fobttzzrjezhxcfnefihubcnddjy/Build/Products/Debug/Bushfire.app/Contents/Frameworks/Sparkle.framework/Versions/B/Sparkle' not valid for use in process: mapped file has no Team ID and is not a platform binary (signed with custom identity or adhoc?)), '/Library/Frameworks/Sparkle.framework/Versions/B/Sparkle' (no such file), '/System/Library/Frameworks/Sparkle.framework/Versions/B/Sparkle' (no such file)
(lldb)
When I try to start the app directly, I get this error in console:
(code signature in '/Developer/Xcode/DerivedData/MyApp-fobttzzrjezhxcfnefihubcnddjy/Build/Products/Debug/Bushfire.app/Contents/Frameworks/Sparkle.framework/Versions/B/Sparkle' not valid for use in process: mapped file has no Team ID and is not a platform binary (signed with custom identity or adhoc?)
Description of the problem
When I start my app in debug mode, I get this error:
When I try to start the app directly, I get this error in console:
When I compile a release app, it works fine.
No error, no crashes ...
Do you use Sandboxing in your app?
Version of
Sparkle.framework
in the latest version of your app2.1.0
Sparkle's output from Console.app
Steps to reproduce the behavior
Try to debug a app.
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