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package improbable.core; | ||
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import "improbable/core/Quaternion.schema"; | ||
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component Rotation { | ||
id = 1000; | ||
improbable.core.Quaternion rotation = 1; | ||
} |
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{ | ||
"name": "your_project_name_here", | ||
"project_version": "1.0.0", | ||
"sdk_version": "10.4.1", | ||
"sdk_version": "11.0.0", | ||
"dependencies": [ | ||
{"name": "WorkerSdkSchema", "version": "10.4.1"} | ||
{"name": "standard_library", "version": "11.0.0"} | ||
] | ||
} |
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58 changes: 28 additions & 30 deletions
58
workers/unity/Assets/Gamelogic/EntityTemplates/EntityTemplateFactory.cs
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m_EditorVersion: 5.5.2f1 | ||
m_EditorVersion: 5.5.3f1 |
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