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__init__.py
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__init__.py
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# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful, but
# WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTIBILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
# General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
from .model.node_relax_props import NodeRelaxProps
from .operators.node_relax_arrange import NodeRelaxArrange
from .operators.node_relax_brush import NodeRelaxBrush
from .panels.node_relax_arrange import NodeRelaxArrangePanel
from .panels.node_relax_brush import NodeRelaxBrushPanel
bl_info = {
"name": "Node Relax",
"author": "Shahzod Boyhonov (Specoolar)",
"description": "Tool for arranging nodes easier",
"blender": (2, 92, 0),
"version": (1, 0, 0),
"location": "Node Editor > Properties > Node Relax. Shortcut: Shift R",
"category": "Node",
}
import bpy
addon_keymaps = []
def register():
wm = bpy.context.window_manager
kc = wm.keyconfigs.addon
if kc:
km = kc.keymaps.new(name='Node Editor', space_type='NODE_EDITOR')
kmi = km.keymap_items.new("node_relax.brush", 'R', 'PRESS', shift=True)
addon_keymaps.append((km, kmi))
bpy.utils.register_class(NodeRelaxBrush)
bpy.utils.register_class(NodeRelaxBrushPanel)
bpy.utils.register_class(NodeRelaxArrange)
bpy.utils.register_class(NodeRelaxArrangePanel)
bpy.utils.register_class(NodeRelaxProps)
bpy.types.Scene.NodeRelax_props = bpy.props.PointerProperty(type=NodeRelaxProps)
def unregister():
for km, kmi in addon_keymaps:
km.keymap_items.remove(kmi)
addon_keymaps.clear()
bpy.utils.unregister_class(NodeRelaxBrush)
bpy.utils.unregister_class(NodeRelaxBrushPanel)
bpy.utils.unregister_class(NodeRelaxArrange)
bpy.utils.unregister_class(NodeRelaxArrangePanel)
bpy.utils.unregister_class(NodeRelaxProps)
del bpy.types.Scene.NodeRelax_props
if __name__ == "__main__":
register()