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Base64 is a very popular encoding for binary data, especially when embedded in text data like JSON. For example, Tiled's default format encodes layer tile data as a base64 list of ints. It would be useful to have base64 encode/decode functions. While not hard to write, I think it's useful enough to be part of the standard library
The text was updated successfully, but these errors were encountered:
Base64 is a very popular encoding for binary data, especially when embedded in text data like JSON. For example, Tiled's default format encodes layer tile data as a base64 list of ints. It would be useful to have base64 encode/decode functions. While not hard to write, I think it's useful enough to be part of the standard library
The text was updated successfully, but these errors were encountered: