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Really good research and thanks for sharing the source. Especially the reconstruction using Gaussian splatting in fast time seems to be a step closer to real-time reconstruction.
When doing online training, I noticed that instantNGP has a function to show the training process while receiving streaming via nerfcapture app.
You used the dataset_capture_loop function to stream the dataset to a folder and train based on it. Is it possible to apply the def live_streaming_loop function to train in real time?
And the output is supposed to be viewable in open3d. If I want to view it in nerfstudio viewer or any other viewer, please let me know where to modify it.
The text was updated successfully, but these errors were encountered:
Really good research and thanks for sharing the source. Especially the reconstruction using Gaussian splatting in fast time seems to be a step closer to real-time reconstruction.
When doing online training, I noticed that instantNGP has a function to show the training process while receiving streaming via nerfcapture app.
You used the dataset_capture_loop function to stream the dataset to a folder and train based on it. Is it possible to apply the def live_streaming_loop function to train in real time?
And the output is supposed to be viewable in open3d. If I want to view it in nerfstudio viewer or any other viewer, please let me know where to modify it.
The text was updated successfully, but these errors were encountered: