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s4_dice2.rb
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/
s4_dice2.rb
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require 'rbbit.rb'
# さいころ2
=begin
・micro:bitを適当に揺さぶると 1~6の目が表示される
・[B]ボタンで終了
=end
mb = Rbbit::Microbit.new(ARGV[0])
mb.led_off
pattern = []
pattern << [
[0, 0, 0, 0, 0],
[0, 0, 0, 0, 0],
[0, 0, 1, 0, 0],
[0, 0, 0, 0, 0],
[0, 0, 0, 0, 0]
]
pattern << [
[0, 0, 0, 0, 0],
[0, 1, 0, 0, 0],
[0, 0, 0, 0, 0],
[0, 0, 0, 1, 0],
[0, 0, 0, 0, 0]
]
pattern << [
[0, 0, 0, 0, 1],
[0, 0, 0, 0, 0],
[0, 0, 1, 0, 0],
[0, 0, 0, 0, 0],
[1, 0, 0, 0, 0]
]
pattern << [
[0, 0, 0, 0, 0],
[0, 1, 0, 1, 0],
[0, 0, 0, 0, 0],
[0, 1, 0, 1, 0],
[0, 0, 0, 0, 0]
]
pattern << [
[1, 0, 0, 0, 1],
[0, 0, 0, 0, 0],
[0, 0, 1, 0, 0],
[0, 0, 0, 0, 0],
[1, 0, 0, 0, 1]
]
pattern << [
[0, 0, 0, 0, 0],
[1, 0, 1, 0, 1],
[0, 0, 0, 0, 0],
[1, 0, 1, 0, 1],
[0, 0, 0, 0, 0]
]
mb.on_release_b do
mb.break
end
x0 = 0
y0 = 0
puts "Please shake the micro:bit\n(press 'button-B' to exit)"
mb.mainloop do
x, y = mb.x, mb.y
next unless x or y
# puts "#{x} #{y}"
if (x - x0) > 512 or
(y - y0) > 512
# puts "#{x} #{y} #{x0} #{y0} #{x - x0} #{y - y0}"
dice = [1, 2, 3, 4, 5, 6].sample
mb.led_show(pattern[dice - 1])
x0, y0 = x, y
end
sleep 0.2
end
mb.puts("OK!")
mb.close(5000)