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gear_lesser_luminator.fbi
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gear_lesser_luminator.fbi
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[UNITINFO]
{
//************************************************************
// Unit Description
//********************
side=Gear;
name=Lesser Luminator;
description=Heavy Fire Support Robot;
iconType=mobileheavyfs;
//************************************************************
// Categories
//**************
category=GEAR LEVEL2 WEAPON NOTAIR NOTSUB;
//************************************************************
// External Specs
//******************
unitName=gear_lesser_luminator;
objectName=gear_lesser_luminator.3do;
corpse=gear_lesser_luminator_dead;
buildPic=gear_lesser_luminator.png;
soundCategory=GEAR_BOTBIG;
//************************************************************
// Health/Cost/Size
//********************
maxDamage=2800;
footprintx=4;
footprintz=4;
//************************************************************
// Resources
//*************
metalStorage=0;
energyMake=0;
energyUse=0;
energyStorage=0;
//************************************************************
// Building
//************
//************************************************************
// Constructor
//***************
builder=0;
workerTime=0;
//************************************************************
// Abilities
//*************
canAttack=1;
canGuard=1;
canMove=1;
canPatrol=1;
canStop=1;
upright=1;
//************************************************************
// Movement
//************
movementClass=KBOTHT4;
turnRate=700;
acceleration=0.6;
brakeRate=1;
maxVelocity=1.15;
maxSlope=14;
maxWaterDepth=12;
//************************************************************
// Sight/Radar/Sonar
//*********************
sightDistance=500;
radarDistance=0;
//************************************************************
// Weapons
//***********
weapon1=gear_lesser_luminator_heatray;
noChaseCategory=VTOL;
badTargetCategory1=VTOL;
explodeAs=HAZ_BLAST;
selfDestructAs=HAZ_BLAST;
//************************************************************
// Orders
//**********
noAutoFire=0;
moveState=0;
//************************************************************
// Miscellaneous
//*****************
collisionVolumeType = box;
collisionVolumeScales =35 80 35;
collisionVolumeOffsets = 0 -1 0;
collisionVolumeTest = 1;
[CustomParams]
{
builtBy=gear_adv_kbot_lab;
tip=Loses up to 15% weapon damage over its range;
}
[SFXTypes]
{
explosionGenerator0=custom:yellowflaremed;
explosionGenerator1=custom:hrglowsml1;
explosionGenerator2=custom:hrglowsml2;
explosionGenerator3=custom:hrglowsml3;
}
buildCostEnergy=12273;//#AUTO#
buildCostMetal=2454;//#AUTO#
buildTime=29250;//#AUTO#
mass=1518;//#AUTO#
}