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Add sprite sheet (texture) setting to set the filtering mode (nearest vs linear) #719

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LearnCocos2D opened this issue Jul 25, 2014 · 1 comment

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@LearnCocos2D
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There's currently no way to set a texture's filtering mode (CCTexture antialiased property) from within SpriteBuilder.

This should probably be a setting for the image preview where you can also set texture format, scale from, etc.

In reference to this question:
http://stackoverflow.com/questions/24952756/spritebuilder-blurs-imported-images

@cocojoe
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cocojoe commented Jul 25, 2014

Agreed, is also a good thread on the subject of retro in general.
http://forum.spritebuilder.com/t/solved-retro-style-graphics/1490/8

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