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There's currently no way to set a texture's filtering mode (CCTexture antialiased property) from within SpriteBuilder.
antialiased
This should probably be a setting for the image preview where you can also set texture format, scale from, etc.
In reference to this question: http://stackoverflow.com/questions/24952756/spritebuilder-blurs-imported-images
The text was updated successfully, but these errors were encountered:
Agreed, is also a good thread on the subject of retro in general. http://forum.spritebuilder.com/t/solved-retro-style-graphics/1490/8
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There's currently no way to set a texture's filtering mode (CCTexture
antialiased
property) from within SpriteBuilder.This should probably be a setting for the image preview where you can also set texture format, scale from, etc.
In reference to this question:
http://stackoverflow.com/questions/24952756/spritebuilder-blurs-imported-images
The text was updated successfully, but these errors were encountered: