/
buildhelp.go
291 lines (262 loc) · 6.77 KB
/
buildhelp.go
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// Package buildhelp is a small wrapper around gtk.Builder to load interfaces easily.
package buildhelp
import (
"github.com/gotk3/gotk3/gtk"
"errors"
)
//
//-------------------------------------------------------------[ BUILDHELPER ]--
// BuildHelp is a small wrapper around gtk.Builder to load interfaces easily.
//
type BuildHelp struct {
gtk.Builder
Errors []error
}
// New creates a *BuildHelp to load gtk.Builder interfaces easily.
//
func New() *BuildHelp {
builder, _ := gtk.BuilderNew()
return &BuildHelp{Builder: *builder}
}
// NewFromBytes creates a *BuildHelp to load gtk.Builder interfaces easily from a slice of bytes.
//
func NewFromBytes(bytes []byte) *BuildHelp {
builder, _ := gtk.BuilderNew()
builder.AddFromString(string(bytes))
return &BuildHelp{Builder: *builder}
}
func (b *BuildHelp) err(e error) bool {
if e != nil {
b.Errors = append(b.Errors, e)
return true
}
return false
}
func (b *BuildHelp) badtype(name string, typ string) {
b.Errors = append(b.Errors, errors.New("builder bad type for key "+name+" not a "+typ))
}
// GetAdjustment get the object named name as Adjustment.
//
func (b *BuildHelp) GetAdjustment(name string) *gtk.Adjustment {
if obj, e := b.GetObject(name); !b.err(e) {
if widget, ok := obj.(*gtk.Adjustment); ok {
return widget
}
b.badtype(name, "Adjustment")
}
return nil
}
// GetBox get the object named name as Box.
//
func (b *BuildHelp) GetBox(name string) *gtk.Box {
if obj, e := b.GetObject(name); !b.err(e) {
if widget, ok := obj.(*gtk.Box); ok {
return widget
}
b.badtype(name, "Box")
}
return nil
}
// GetButton get the object named name as Button.
//
func (b *BuildHelp) GetButton(name string) *gtk.Button {
if obj, e := b.GetObject(name); !b.err(e) {
if widget, ok := obj.(*gtk.Button); ok {
return widget
}
b.badtype(name, "Button")
}
return nil
}
// GetCellRendererText get the object named name as CellRendererText.
//
func (b *BuildHelp) GetCellRendererText(name string) *gtk.CellRendererText {
if obj, e := b.GetObject(name); !b.err(e) {
if widget, ok := obj.(*gtk.CellRendererText); ok {
return widget
}
b.badtype(name, "CellRendererText")
}
return nil
}
// GetCheckButton get the object named name as CheckButton.
//
func (b *BuildHelp) GetCheckButton(name string) *gtk.CheckButton {
if obj, e := b.GetObject(name); !b.err(e) {
if widget, ok := obj.(*gtk.CheckButton); ok {
return widget
}
b.badtype(name, "CheckButton")
}
return nil
}
// GetComboBox get the object named name as ComboBox.
//
func (b *BuildHelp) GetComboBox(name string) *gtk.ComboBox {
if obj, e := b.GetObject(name); !b.err(e) {
if widget, ok := obj.(*gtk.ComboBox); ok {
return widget
}
b.badtype(name, "ComboBox")
}
return nil
}
// GetFrame get the object named name as Frame.
//
func (b *BuildHelp) GetFrame(name string) *gtk.Frame {
if obj, e := b.GetObject(name); !b.err(e) {
if widget, ok := obj.(*gtk.Frame); ok {
return widget
}
b.badtype(name, "Frame")
}
return nil
}
// func (b *BuildHelp) GetIconView(name string) *gtk.IconView {
// if obj, e := b.GetObject(name); !b.err(e) {
// if widget, ok := obj.(*gtk.IconView); ok {
// return widget
// }
// b.badtype(name, "IconView")
// }
// return nil
// }
// GetImage get the object named name as Image.
//
func (b *BuildHelp) GetImage(name string) *gtk.Image {
if obj, e := b.GetObject(name); !b.err(e) {
if widget, ok := obj.(*gtk.Image); ok {
return widget
}
b.badtype(name, "Image")
}
return nil
}
// GetLabel get the object named name as Label.
//
func (b *BuildHelp) GetLabel(name string) *gtk.Label {
if obj, e := b.GetObject(name); !b.err(e) {
if widget, ok := obj.(*gtk.Label); ok {
return widget
}
b.badtype(name, "Label")
}
return nil
}
// GetListStore get the object named name as ListStore.
//
func (b *BuildHelp) GetListStore(name string) *gtk.ListStore {
if obj, e := b.GetObject(name); !b.err(e) {
if widget, ok := obj.(*gtk.ListStore); ok {
return widget
}
b.badtype(name, "ListStore")
}
return nil
}
// GetScrolledWindow get the object named name as ScrolledWindow.
//
func (b *BuildHelp) GetScrolledWindow(name string) *gtk.ScrolledWindow {
if obj, e := b.GetObject(name); !b.err(e) {
if widget, ok := obj.(*gtk.ScrolledWindow); ok {
return widget
}
b.badtype(name, "ScrolledWindow")
}
return nil
}
// GetScale get the object named name as Scale.
//
func (b *BuildHelp) GetScale(name string) *gtk.Scale {
if obj, e := b.GetObject(name); !b.err(e) {
if widget, ok := obj.(*gtk.Scale); ok {
return widget
}
b.badtype(name, "Scale")
}
return nil
}
// GetSwitch get the object named name as Switch.
//
func (b *BuildHelp) GetSwitch(name string) *gtk.Switch {
if obj, e := b.GetObject(name); !b.err(e) {
if widget, ok := obj.(*gtk.Switch); ok {
return widget
}
b.badtype(name, "Switch")
}
return nil
}
// GetToggleButton get the object named name as ToggleButton.
//
func (b *BuildHelp) GetToggleButton(name string) *gtk.ToggleButton {
if obj, e := b.GetObject(name); !b.err(e) {
if widget, ok := obj.(*gtk.ToggleButton); ok {
return widget
}
b.badtype(name, "ToggleButton")
}
return nil
}
// func (b *BuildHelp) GetTreeModelFilter(name string) *gtk.TreeModelFilter {
// if obj, e := b.GetObject(name); !b.err(e) {
// if widget, ok := obj.(*gtk.TreeModelFilter); ok {
// return widget
// }
// b.badtype(name, "TreeModelFilter")
// }
// return nil
// }
// func (b *BuildHelp) GetTreeModelSort(name string) *gtk.TreeModelSort {
// if obj, e := b.GetObject(name); !b.err(e) {
// if widget, ok := obj.(*gtk.TreeModelSort); ok {
// return widget
// }
// b.badtype(name, "TreeModelSort")
// }
// return nil
// }
// GetTreeSelection get the object named name as TreeSelection.
//
func (b *BuildHelp) GetTreeSelection(name string) *gtk.TreeSelection {
if obj, e := b.GetObject(name); !b.err(e) {
if widget, ok := obj.(*gtk.TreeSelection); ok {
return widget
}
b.badtype(name, "TreeSelection")
}
return nil
}
// GetTreeStore get the object named name as TreeStore.
//
func (b *BuildHelp) GetTreeStore(name string) *gtk.TreeStore {
if obj, e := b.GetObject(name); !b.err(e) {
if widget, ok := obj.(*gtk.TreeStore); ok {
return widget
}
b.badtype(name, "TreeStore")
}
return nil
}
// GetTreeView get the object named name as TreeView.
//
func (b *BuildHelp) GetTreeView(name string) *gtk.TreeView {
if obj, e := b.GetObject(name); !b.err(e) {
if widget, ok := obj.(*gtk.TreeView); ok {
return widget
}
b.badtype(name, "TreeView")
}
return nil
}
// GetTreeViewColumn get the object named name as TreeViewColumn.
//
func (b *BuildHelp) GetTreeViewColumn(name string) *gtk.TreeViewColumn {
if obj, e := b.GetObject(name); !b.err(e) {
if widget, ok := obj.(*gtk.TreeViewColumn); ok {
return widget
}
b.badtype(name, "TreeViewColumn")
}
return nil
}