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Advanced land vehicle interaction #6

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SquarerFive opened this issue Feb 4, 2021 · 3 comments
Closed

Advanced land vehicle interaction #6

SquarerFive opened this issue Feb 4, 2021 · 3 comments
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documentation Improvements or additions to documentation enhancement New feature or request
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@SquarerFive
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Need to figure out what vehicles are already full and what isn't.

@SquarerFive SquarerFive created this issue from a note in BF3-Bots Stable Release (In Progress) Feb 4, 2021
@SquarerFive SquarerFive added this to the 0.0.4 milestone Feb 4, 2021
@SquarerFive SquarerFive added documentation Improvements or additions to documentation enhancement New feature or request labels Feb 4, 2021
@SquarerFive
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@SquarerFive SquarerFive mentioned this issue Feb 7, 2021
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@SquarerFive
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SquarerFive commented Feb 8, 2021

  • Vehicle movement interpolation
  • Vehicle discovery

@SquarerFive SquarerFive modified the milestones: 0.0.4, 0.0.5 Feb 19, 2021
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SquarerFive commented Mar 7, 2021

  • Emit ( Actions::DESTROY, Orders::ENEMY ) when bot encounters a mounted enemy.
  • Port movement from UE
  • Tank/turret aim offset

@SquarerFive SquarerFive added this to In progress in BF3-Bots 0.0.5 Alpha Mar 7, 2021
BF3-Bots Stable Release automation moved this from In Progress to Done Mar 21, 2021
BF3-Bots 0.0.5 Alpha automation moved this from In progress to Done Mar 21, 2021
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Labels
documentation Improvements or additions to documentation enhancement New feature or request
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