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Dall-E 3 #97
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Not supported yet, but you can simply add few lines of code and use it. in DataTypes.cs public struct ImageData
{
public string Url { get; set; }
public string B64Json { get; set; }
// add two lines of codes below
[JsonProperty(NullValueHandling = NullValueHandling.Ignore)]
public string revised_prompt { get; set; }
}
public sealed class CreateImageRequest : CreateImageRequestBase
{
public string Prompt { get; set; }
// add this line
public string Model { get; set; }
} Usage: // DALL-E Image gen request
var response = await openai.CreateImage(new CreateImageRequest
{
Prompt = prompt,
Size = ImageSize.Size1024, // Image Size must over 1024
Model = "dall-e-3" // Dall-E 3 Model
});
if (response.Data != null && response.Data.Count > 0)
{
using (var request = new UnityWebRequest(response.Data[0].Url))
{
request.downloadHandler = new DownloadHandlerBuffer();
request.SendWebRequest();
while (!request.isDone) await Task.Yield();
if (request.result == UnityWebRequest.Result.ProtocolError || request.result == UnityWebRequest.Result.ConnectionError)
{
Debug.LogError("Error in downloading image: " + request.error);
}
else
{
Texture2D texture = new Texture2D(2, 2);
texture.LoadImage(request.downloadHandler.data);
var sprite = Sprite.Create(texture, new Rect(0, 0, 1024, 1024), Vector2.zero, 1f);
imageDisplay.sprite = sprite;
}
}
}
else
{
Debug.LogWarning("No image was created from this prompt.");
} |
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Does the current project here support Dall-E 3?
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