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When choosing the race in character creation procedure, the new stats of the characters are set.
The stats are taken from NewChrValue.tbl.
Row for example:
CGameProcCharacterCreate::SetChr() tries to find the stats only by the chosen race, but the dwID of the table is built in some format to enable different settings between different classes.
I guess the dwID is built from "{race}0{class}", thus orc warrior is 10101.
When choosing the race in character creation procedure, the new stats of the characters are set.
The stats are taken from NewChrValue.tbl.
Row for example:
CGameProcCharacterCreate::SetChr()
tries to find the stats only by the chosen race, but the dwID of the table is built in some format to enable different settings between different classes.I guess the dwID is built from "{race}0{class}", thus orc warrior is 10101.
Anyway, new characters cannot be created at all currently.
Calling
CGameProcCharacterCreate::SetChr()
only when choosing class might be a good solutionThe text was updated successfully, but these errors were encountered: