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Hi,
I have been working with Entitas for a little while, and after watching the recent video, I got the 'Roslyn' version from the Unity store.
All was well until I added a context in Unity, and then code generation stopped working in Visual Studio and Rider.
Code Generation still worked alright in Unity, but was 'non-Roslyn', requiring lots of commenting out of unworking code to get generation working.
So I ran "Entitas auto-import" again from the command line (after much searching around) and re-added the Roslyn plugins, which had been removed.
Hey presto - all working again.
The text was updated successfully, but these errors were encountered:
Oh ok, I will take a look if the Unity preferences is trying to automatically clean up the properties a little bit to motivated ;)
Sorry, something went wrong.
Fixed in 0.46.0
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Hi,
I have been working with Entitas for a little while, and after watching the recent video, I got the 'Roslyn' version from the Unity store.
All was well until I added a context in Unity, and then code generation stopped working in Visual Studio and Rider.
Code Generation still worked alright in Unity, but was 'non-Roslyn', requiring lots of commenting out of unworking code to get generation working.
So I ran "Entitas auto-import" again from the command line (after much searching around) and re-added the Roslyn plugins, which had been removed.
Hey presto - all working again.
The text was updated successfully, but these errors were encountered: