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release.yml
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name: Release Unity Packages
on:
workflow_dispatch:
inputs:
package:
description: "Package"
required: true
type: choice
options:
- Sherlog
- Sherlog.Appenders
- Sherlog.Formatters
commit:
description: "Commit hash"
required: true
type: string
concurrency: release
jobs:
release:
runs-on: ubuntu-latest
steps:
- name: "Checkout"
uses: actions/checkout@v3
with:
fetch-depth: 0
submodules: 'recursive'
- name: "Checkout Sherlog@${{ inputs.commit }}"
run: |
cd Sherlog
git switch main
git reset --hard ${{ inputs.commit }}
- name: "Install dependencies"
run: |
sudo apt-get update && sudo apt-get install -y libxml2-utils
npm install -g openupm-cli
- name: "Build"
run: ./build.bash ${{ inputs.package }}
- name: "Update meta files"
uses: game-ci/unity-builder@v2
env:
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
with:
targetPlatform: WebGL
buildMethod: UnityEditor.SyncVS.SyncSolution
allowDirtyBuild: true
- name: Commit changes
run: |
project="${{ inputs.package }}"
package="com.sschmid.${project,,}"
csproj="Sherlog/src/${project}/${project}.csproj"
version="$(xmllint --xpath 'string(/Project/PropertyGroup/Version)' "${csproj}")"
git config user.name 'github-actions[bot]'
git config user.email '41898282+github-actions[bot]@users.noreply.github.com'
git add .
git commit -m "Release ${package} ${version}"
git push
tag="${package}/${version}"
git tag "${tag}"
git push origin "${tag}"