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GameParser.h
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GameParser.h
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/*
Stockfish, a OS X GUI for the UCI chess engine with the same name.
Copyright (C) 2004-2011 Marco Costalba, Joona Kiiski, Tord Romstad
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#import <Cocoa/Cocoa.h>
#define PGN_STRING_SIZE 256
enum {
TOKEN_ERROR = -1,
TOKEN_EOF = 256,
TOKEN_SYMBOL = 257,
TOKEN_STRING = 258,
TOKEN_INTEGER = 259,
TOKEN_NAG = 260,
TOKEN_RESULT = 261
};
typedef struct {
int type;
char string[PGN_STRING_SIZE];
} PGNToken;
@interface GameParser : NSObject {
NSString *gameString;
char *gameCString;
int currentCharIndex;
int charHack;
BOOL charUnread;
BOOL tokenUnread;
int tokenType;
char tokenString[PGN_STRING_SIZE];
int tokenLength;
}
-(id)initWithString:(NSString *)string;
-(BOOL)getNextToken:(PGNToken *)token;
-(NSString *)readComment;
@end