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AnimatorX

Let Android animation can also use Kotlin Coroutine!

prepare

  1. Add jitpack to build.gradle
allprojects {
    repositories {
        ...
        maven { url 'https://jitpack.io' }
    }
}
  1. Add dependency
dependencies {
	implementation 'com.github.ssseasonnn:AnimatorX:1.0.3'
}

Usage

  • Basic Usage
launch {
    button.animLeft(to = 0f)
    button.animRight(to = 0f)
    button.animTop(to = 0f)
    button.animBottom(to = 0f)

    button.animScaleX(to = 3f)
    button.animScaleY(to = 3f)
    button.animScale(to = 3f)

    button.animMarginStart(to = 100f)
    button.animMarginEnd(to = 100f)
    button.animMarginTop(to = 100f)
    button.animMarginBottom(to = 100f)
}
  • Compose multi anim
launch {
    val anim1 = async { button.animLeft(to = 0f)  }
    val anim2 = async { button.animRight(to = 0f) }
    val anim3 = async { button.animTop(to = 0f) }
    val anim4 = async { button.animBottom(to = 0f) }
    awaitAll(anim1, anim2, anim3, anim4)
}

License

Copyright 2021 Season.Zlc

Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at

   http://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.