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I compiled winrtcompiler but when i run the sample bat it only creates shader for winrt while WP8 version says: InitializeAngle: failed to initialize EGL
How can i fix this?
The text was updated successfully, but these errors were encountered:
I compiled winrtcompiler but when i run the sample bat it only creates shader for winrt while WP8 version says: InitializeAngle: failed to initialize EGL
How can i fix this?
The text was updated successfully, but these errors were encountered: