Creating an arbitrary amount of spheres that move in random directions.
- Initializing an ECS project
- Bootstrapping
On my laptop (Nvidia GTX 850M & Intel Core i7), the GPU runs at 95% while the CPU sits at around 30% for 20k spheres.
This is a very simple setup that does not include much CPU work. But still, seeing the bottleneck is at GPU and not CPU is pretty impressive.