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jobs.go
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jobs.go
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package core
/*
Sliver Implant Framework
Copyright (C) 2019 Bishop Fox
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
import (
"sync"
consts "github.com/starkzarn/glod/client/constants"
"github.com/starkzarn/glod/protobuf/clientpb"
)
var (
// Jobs - Holds pointers to all the current jobs
Jobs = &jobs{
// ID -> *Job
active: &sync.Map{},
}
jobID = 0
)
// Job - Manages background jobs
type Job struct {
ID int
Name string
Description string
Protocol string
Port uint16
Domains []string
JobCtrl chan bool
PersistentID string
ProfileName string
}
// ToProtobuf - Get the protobuf version of the object
func (j *Job) ToProtobuf() *clientpb.Job {
return &clientpb.Job{
ID: uint32(j.ID),
Name: j.Name,
Description: j.Description,
Protocol: j.Protocol,
Port: uint32(j.Port),
Domains: j.Domains,
ProfileName: j.ProfileName,
}
}
// jobs - Holds refs to all active jobs
type jobs struct {
active *sync.Map
}
// All - Return a list of all jobs
func (j *jobs) All() []*Job {
all := []*Job{}
j.active.Range(func(key, value interface{}) bool {
all = append(all, value.(*Job))
return true
})
return all
}
// Add - Add a job to the hive (atomically)
func (j *jobs) Add(job *Job) {
j.active.Store(job.ID, job)
EventBroker.Publish(Event{
Job: job,
EventType: consts.JobStartedEvent,
})
}
// Remove - Remove a job
func (j *jobs) Remove(job *Job) {
_, ok := j.active.LoadAndDelete(job.ID)
if ok {
EventBroker.Publish(Event{
Job: job,
EventType: consts.JobStoppedEvent,
})
}
}
// Get - Get a Job
func (j *jobs) Get(jobID int) *Job {
if jobID <= 0 {
return nil
}
val, ok := j.active.Load(jobID)
if ok {
return val.(*Job)
}
return nil
}
// NextJobID - Returns an incremental nonce as an id
func NextJobID() int {
newID := jobID + 1
jobID++
return newID
}