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Automatically add defines upon the detection of predicate classes
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The collection of samples in this repo use Unity Gaming Services in a Unity project to demonstrate live gaming operations.
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A pre installed environnement to work with pixi.js with webpack & typescript
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Open Sound Control (OSC) C# classes interface for the Unity3d game engine
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Compressed textures and retina support for pixijs. Loader can choose textures depends on platform and rendering mode.
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Cross-platform step counting for Unity Engine.
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A GLSL-heavy particle engine for THREE.js. Originally based on Stemkoski's great particle engine (see README)
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Lightweight 3d physics engine for javascript
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Firmware for the CANMIO with Configurable IO
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MERG CBUS for model railway control - PIC18 CBUS libraries