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This tool will convert any MovieClip containing Other MovieClips, Sprites or Graphics into a starling Texture Atlas, all in runtime. By using it, you won't have to statically create your spritesheets. Just take a regular MovieClip containing all the display objects you wish to put into your Atlas, and convert everything from vectors to bitmap te…
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The GPU powered 2D Flash API
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This tool will convert any MovieClip containing Other MovieClips, Sprites or Graphics into a starling Texture Atlas, all in runtime. By using it, you won't have to statically create your spritesheets. Just take a regular MovieClip containing all the display objects you wish to put into your Atlas, and convert everything from vectors to bitmap te…
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The Cross Platform Game Engine
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AS2 Signals is a port of Robert Penner's AS3 Signals.
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Signals is a new approach for AS3 events, inspired by C# events and signals/slots in Qt.