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<?xml version="1.0" encoding="utf-8"?> | ||
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<Project ToolsVersion="Current" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
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<!-- /////////////////////////////////////////////////// --> | ||
<!-- //////// COMMON PROPERTIES FOR ALL PROJECTS /////// --> | ||
<!-- /////////////////////////////////////////////////// --> | ||
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<!-- | ||
Note : all paths defined here are also defined in the "BuildSystemTargets.xml" file | ||
This file is intended to be imported from the *.csproj files, we can't import | ||
"BuildSystemTargets.xml" in the project files because : | ||
1. It create a circular reference | ||
1. The relative "RepoBasePath" is different for the build system and the projects | ||
To differentiate the properties defined here, they are suffixed with "PR" | ||
--> | ||
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<PropertyGroup> | ||
<!-- We use up to C# version 7.1 (Visual Studio 2017 is required) --> | ||
<LangVersion>7.1</LangVersion> | ||
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<!-- Always target x64 --> | ||
<PlatformTarget>x64</PlatformTarget> | ||
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<!-- Repository base path (relative to the *.csproj files)--> | ||
<RepoBasePathPR>..\..</RepoBasePathPR> | ||
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<!-- Binaries output path (those are MSBuild standard properties, so not suffixed) --> | ||
<OutputPath Condition="$(Configuration)==Debug" >$(RepoBasePathPR)\BuildSystem\BinariesDebug</OutputPath> | ||
<OutputPath Condition="$(Configuration)==Release" >$(RepoBasePathPR)\BuildSystem\BinariesRelease</OutputPath> | ||
<IntermediateOutputPath>$(OutputPath)\obj</IntermediateOutputPath> | ||
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<!-- Reference paths--> | ||
<KSPReferenceDllsPathPR>$(RepoBasePathPR)\BuildSystem\References\KSPReferenceDlls</KSPReferenceDllsPathPR> | ||
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<!-- GameData paths--> | ||
<GameDataKerbalismPathPR>$(RepoBasePathPR)\GameData\Kerbalism</GameDataKerbalismPathPR> | ||
<GameDataKerbalismConfigPathPR>$(RepoBasePathPR)\GameData\KerbalismConfig</GameDataKerbalismConfigPathPR> | ||
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</PropertyGroup> | ||
</Project> |
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