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CryoTanks background sim (#142)
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* Source: Normalize line endings to CR/LF

* Background: Changed RemoteTech if into case

Changed remotetech detection into case statements. Switch:case compiles to a jump table which is faster in execution.

* Background.cs: Fix typos

* Support: CryoTanks is now simulated in background

* Support: CryoTanks boiloff is now simulated in the Planner

* Support: Added dump valves to USI reactor pack

* CHANGELOG.md: Add CryoTank changes

* Build: Release dll (v.1.7.2)
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PiezPiedPy authored and steamport committed Jul 15, 2018
1 parent f321d23 commit 82f62e2
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1 change: 1 addition & 0 deletions CHANGELOG.md
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### Changes since the last release

* CryoTanks are now simulated in the background also fuel boiloff is simulated in the planner (PiezPiedPy)
* Reverted the Quick'n'dirty fix for GPOSpeedFuelPump because that one is fixed now with v1.8.14 (Gordon Dry)
* Added a fix to make sure there is a module Reliability for parachutes, also for RealChute/RealChuteFAR (Gordon Dry)
* Scaled the ISRU's capacity to be more representative of their size (PiezPiedPy)
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Binary file modified GameData/Kerbalism/Kerbalism.dll
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5 changes: 3 additions & 2 deletions GameData/Kerbalism/Support/USI/USI_ReactorPack.cfg
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input = Uraninite@0.0000408
output = EnrichedUranium@0.00000825
output = Ore@0.00002832
dump = Ore
dump_valve = Ore
}

Process
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input = DepletedFuel@0.00000218
output = ElectricCharge@5.039146
output = EnrichedUranium@0.000000772
dump_valve = EnrichedUranium
}

Process
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output = DepletedFuel@0.0000001
output = XenonGas@0.00000005
output = ElectricCharge@32
dump = XenonGas,DepletedFuel
dump_valve = XenonGas&DepletedFuel,XenonGas,DepletedFuel
}
}

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