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Revert GPOSpeedFuelPump: quick'n'dirty Shielding fix #81 (#143)
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Gordon-Dry authored and steamport committed Jul 15, 2018
1 parent b587319 commit f321d23
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1 change: 1 addition & 0 deletions CHANGELOG.md
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### Changes since the last release

* Reverted the Quick'n'dirty fix for GPOSpeedFuelPump because that one is fixed now with v1.8.14 (Gordon Dry)
* Added a fix to make sure there is a module Reliability for parachutes, also for RealChute/RealChuteFAR (Gordon Dry)
* Scaled the ISRU's capacity to be more representative of their size (PiezPiedPy)
* All priority type processes have been removed and replaced with a Dump button that configures the resource type(s)
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11 changes: 2 additions & 9 deletions GameData/Kerbalism/Support/GPOSpeedFuelPump.cfg
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// when GPOSpeedFuelPump is fixed, this patch could be removed.
// see https://github.com/henrybauer/GPOSpeedPump/issues/2
@PART[*]:HAS[@MODULE[Habitat],@MODULE[GPOSpeedPump]]:NEEDS[FeatureHabitat,GPOSpeedFuelPump]:AFTER[Kerbalism]
{
@MODULE[GPOSpeedPump]
{
%ShieldingFlags = 0
}
}
// use GPOSpeedFuelPump > v1.8.14
// https://github.com/henrybauer/GPOSpeedPump/releases

// give the supply containers and pressurized tanks GPOSpeedFuelPump functionality
@PART[kerbalism-container-inline-*,kerbalism-container-radial-*]:HAS[!MODULE[GPOSpeedPump]]:NEEDS[ProfileDefault,GPOSpeedFuelPump]:AFTER[Kerbalism]
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