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Docs: Last of the pages (#140)
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* Docs: Add images to Environment page

* Docs: Add Modding Radiation page

* Docs: Add Part Modules page

* Profile: Fix missing Tech and Containers
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PiezPiedPy authored and steamport committed Jul 14, 2018
1 parent 0f636a0 commit f9aca73
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Showing 6 changed files with 500 additions and 9 deletions.
44 changes: 37 additions & 7 deletions GameData/Kerbalism/Profiles/Default.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -785,6 +785,7 @@ PARTUPGRADE
{
name = Pressure Control
desc = Use <b>Nitrogen</b> to maintain the internal atmosphere at a comfortable pressure.
tech = engineering101
mass = 0.01
cost = 250

Expand All @@ -800,6 +801,7 @@ PARTUPGRADE
{
name = Humidity Controller
desc = Reclaims <b>Water</b> out of the internal atmosphere to maintain humidity.
tech = survivability
mass = 0.015
cost = 300

Expand Down Expand Up @@ -925,7 +927,35 @@ PARTUPGRADE

SETUP
{
name = Waste
name = Food

RESOURCE
{
name = Food
amount = 1
maxAmount = 1
@amount *= #$/ContainerVolume$
@maxAmount *= #$/ContainerVolume$
}
}

SETUP
{
name = Water

RESOURCE
{
name = Water
amount = 1
maxAmount = 1
@amount *= #$/ContainerVolume$
@maxAmount *= #$/ContainerVolume$
}
}

SETUP
{
name = Sewage
desc = Store solid and liquid organic <b>Waste</b>.

RESOURCE
Expand All @@ -949,12 +979,12 @@ PARTUPGRADE

SETUP
{
name = Food
name = Waste

RESOURCE
{
name = Food
amount = 1
name = Waste
amount = 0
maxAmount = 1
@amount *= #$/ContainerVolume$
@maxAmount *= #$/ContainerVolume$
Expand All @@ -963,12 +993,12 @@ PARTUPGRADE

SETUP
{
name = Water
name = WasteWater

RESOURCE
{
name = Water
amount = 1
name = WasteWater
amount = 0
maxAmount = 1
@amount *= #$/ContainerVolume$
@maxAmount *= #$/ContainerVolume$
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16 changes: 16 additions & 0 deletions docs/environment.rst
Original file line number Diff line number Diff line change
Expand Up @@ -26,6 +26,22 @@ These fields are rendered in map view or the tracking station. They can be toggl

.. image:: ../misc/img/rdr/radiation-fields-0.png

.. image:: ../misc/img/rdr/radiation-fields-1.png
:height: 276
:align: left

.. image:: ../misc/img/rdr/radiation-fields-2.png
:height: 276
:align: right

.. image:: ../misc/img/rdr/radiation-fields-3.png
:height: 244
:align: left

.. image:: ../misc/img/rdr/radiation-fields-4.png
:height: 244
:align: right

Radiation Models can be modified, see the `Modding Kerbalism's Radiation Models <modders/radiation.html>`_ section for more details.

----------
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2 changes: 1 addition & 1 deletion docs/habitat.rst
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Expand Up @@ -66,7 +66,7 @@ If a habitat is inflatable, its inflate/deflate animation will be driven by the

Comforts
--------
Comforts are provided by some vessel conditions, or by parts implementing the *Comfort* module.
Comforts are provided by some vessel conditions, and parts implementing the `Comfort <modders/modules.html#comfort>`_ module.

+-------------+---------------------------------------------------------------+---------------+
| COMFORT | CONDITION | PART |
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2 changes: 1 addition & 1 deletion docs/modders.rst
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Expand Up @@ -11,5 +11,5 @@ This section is for those who wish to modify Kerbalism, it contains information
:maxdepth: 5

Profiles <modders/profile>
Modules <modders/modules>
Radiation <modders/radiation>
Modules <modders/modules>

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