/
Settings.cxx
923 lines (843 loc) · 42.4 KB
/
Settings.cxx
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//============================================================================
//
// SSSS tt lll lll
// SS SS tt ll ll
// SS tttttt eeee ll ll aaaa
// SSSS tt ee ee ll ll aa
// SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator"
// SS SS tt ee ll ll aa aa
// SSSS ttt eeeee llll llll aaaaa
//
// Copyright (c) 1995-2024 by Bradford W. Mott, Stephen Anthony
// and the Stella Team
//
// See the file "License.txt" for information on usage and redistribution of
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
//============================================================================
#include "bspf.hxx"
#include "OSystem.hxx"
#include "Version.hxx"
#include "Logger.hxx"
#include "AudioSettings.hxx"
#include "TIASurface.hxx"
#include "PaletteHandler.hxx"
#include "Joystick.hxx"
#include "Paddles.hxx"
#ifdef GUI_SUPPORT
#include "JitterEmulation.hxx"
#endif
#ifdef DEBUGGER_SUPPORT
#include "DebuggerDialog.hxx"
#endif
//#if defined(BSPF_WINDOWS)
//#include <windows.hxx>
//#endif
#if defined(BSPF_UNIX) || defined(BSPF_MACOS)
#include <cstdio>
#include <sys/ioctl.h>
#include <unistd.h>
#endif
#include "Settings.hxx"
#include "repository/KeyValueRepositoryNoop.hxx"
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Settings::Settings()
: myRespository{make_shared<KeyValueRepositoryNoop>()}
{
// If no version is recorded with the persisted settings, we set it to zero
setPermanent(SETTINGS_VERSION_KEY, 0);
setPermanent("stella.version", "6.2.1");
//setTemporary("minimal_ui", 1); // enable for minimal UI testing only
// Video-related options
setPermanent("video", "");
setPermanent("speed", "1.0");
setPermanent("vsync", "true");
setPermanent("center", "true");
setPermanent("windowedpos", Common::Point(50, 50));
setPermanent("display", 0);
setPermanent("uimessages", "true");
setPermanent("pausedim", "true");
setPermanent("bezel.show", "true");
setPermanent("bezel.windowed", "false");
setPermanent("bezel.win.auto", "true");
setPermanent("bezel.win.left", "12");
setPermanent("bezel.win.right", "12");
setPermanent("bezel.win.top", "0");
setPermanent("bezel.win.bottom", "0");
// TIA specific options
setPermanent("tia.inter", "false");
setPermanent("tia.zoom", "3");
setPermanent("fullscreen", "false");
setPermanent("tia.fs_stretch", "false");
setPermanent("tia.fs_refresh", "false");
setPermanent("tia.fs_overscan", "0");
setPermanent("tia.vsizeadjust", 0);
setPermanent("tia.dbgcolors", "roygpb");
setPermanent("tia.correct_aspect", "true");
// Palette options
setPermanent("palette", PaletteHandler::SETTING_STANDARD);
setPermanent("pal.phase_ntsc", "26.2");
setPermanent("pal.phase_pal", "31.3");
setPermanent("pal.red_scale", "0.0");
setPermanent("pal.green_scale", "0.0");
setPermanent("pal.blue_scale", "0.0");
setPermanent("pal.red_shift", "0.0");
setPermanent("pal.green_shift", "0.0");
setPermanent("pal.blue_shift", "0.0");
setPermanent("pal.contrast", "0.0");
setPermanent("pal.brightness", "0.0");
setPermanent("pal.hue", "0.0");
setPermanent("pal.saturation", "0.0");
setPermanent("pal.gamma", "0.0");
// TV filtering options
setPermanent("tv.filter", "0");
setPermanent(PhosphorHandler::SETTING_MODE, PhosphorHandler::VALUE_BYROM);
setPermanent(PhosphorHandler::SETTING_BLEND, PhosphorHandler::DEFAULT_BLEND);
setPermanent("tv.scanlines", "0");
setPermanent("tv.scanmask", TIASurface::SETTING_STANDARD);
// TV options when using 'custom' mode
setPermanent("tv.sharpness", "0.0");
setPermanent("tv.resolution", "0.0");
setPermanent("tv.artifacts", "0.0");
setPermanent("tv.fringing", "0.0");
setPermanent("tv.bleed", "0.0");
setPermanent("detectpal60", "false");
setPermanent("detectntsc50", "false");
// Sound options
setPermanent(AudioSettings::SETTING_ENABLED, AudioSettings::DEFAULT_ENABLED);
setPermanent(AudioSettings::SETTING_VOLUME, AudioSettings::DEFAULT_VOLUME);
setPermanent(AudioSettings::SETTING_DEVICE, AudioSettings::DEFAULT_DEVICE);
setPermanent(AudioSettings::SETTING_PRESET, static_cast<int>(AudioSettings::DEFAULT_PRESET));
setPermanent(AudioSettings::SETTING_FRAGMENT_SIZE, AudioSettings::DEFAULT_FRAGMENT_SIZE);
setPermanent(AudioSettings::SETTING_SAMPLE_RATE, AudioSettings::DEFAULT_SAMPLE_RATE);
setPermanent(AudioSettings::SETTING_RESAMPLING_QUALITY, static_cast<int>(AudioSettings::DEFAULT_RESAMPLING_QUALITY));
setPermanent(AudioSettings::SETTING_HEADROOM, AudioSettings::DEFAULT_HEADROOM);
setPermanent(AudioSettings::SETTING_BUFFER_SIZE, AudioSettings::DEFAULT_BUFFER_SIZE);
setPermanent(AudioSettings::SETTING_STEREO, AudioSettings::DEFAULT_STEREO);
setPermanent(AudioSettings::SETTING_DPC_PITCH, AudioSettings::DEFAULT_DPC_PITCH);
// Input event options
setPermanent("event_ver", "1");
setPermanent("keymap_emu", "");
setPermanent("keymap_joy", "");
setPermanent("keymap_pad", "");
setPermanent("keymap_drv", "");
setPermanent("keymap_key", "");
setPermanent("keymap_ui", "");
setPermanent("joymap", "");
setPermanent("combomap", "");
setPermanent("joydeadzone", "13");
setPermanent("joyallow4", "false");
setPermanent("autofire", "0");
setPermanent("autofirerate", "0");
setPermanent("usemouse", "analog");
setPermanent("grabmouse", "true");
setPermanent("cursor", "2");
setPermanent("adeadzone", "0");
setPermanent("plinear", "100");
setPermanent("dejitter.base", "0");
setPermanent("dejitter.diff", "0");
setPermanent("dsense", "10");
setPermanent("psense", "20");
setPermanent("msense", "10");
setPermanent("tsense", "10");
setPermanent("dcsense", "10");
setPermanent("saport", "lr");
setPermanent("modcombo", "true");
// Snapshot options
setPermanent("snapsavedir", "");
setPermanent("snaploaddir", "");
setPermanent("snapname", "int");
setPermanent("sssingle", "false");
setPermanent("ss1x", "false");
setPermanent("ssinterval", "2");
setPermanent("autoslot", "false");
setPermanent("saveonexit", "none");
// Config files and paths
setPermanent("romdir", "");
setPermanent("userdir", "");
setPermanent("saveuserdir", "false");
setPermanent("bezel.dir", "");
// ROM browser options
setPermanent("exitlauncher", "false");
setPermanent("followlauncher", "false");
setPermanent("launcherpos", Common::Point(50, 50));
setPermanent("launcherdisplay", 0);
setPermanent("launcherres", Common::Size(900, 600));
setPermanent("launcherfont", "medium");
setPermanent("launchersubdirs", "false");
setPermanent("launcherextensions", "false");
setPermanent("launcherbuttons", "false");
setPermanent("romviewer", "1");
setPermanent("lastrom", "");
setPermanent("favorites", "true");
setPermanent("_favoriteroms", ""); // internal only
setPermanent("_recentroms", ""); // internal only
setPermanent("maxrecentroms", "20");
setPermanent("_popularroms", ""); // internal only
setPermanent("altsorting", "false");
// UI-related options
#ifdef DEBUGGER_SUPPORT
setPermanent("dbg.res",
Common::Size(DebuggerDialog::kMediumFontMinW,
DebuggerDialog::kMediumFontMinH));
setPermanent("dbg.pos", Common::Point(50, 50));
setPermanent("dbg.display", 0);
#endif
setPermanent("uipalette", "standard");
setPermanent("uipalette2", "dark");
setPermanent("altuipalette", "false");
setPermanent("hidpi", "false");
setPermanent("listdelay", "300");
setPermanent("mwheel", "4");
setPermanent("mdouble", "500");
setPermanent("ctrldelay", "400");
setPermanent("ctrlrate", "20");
setPermanent("basic_settings", false);
setPermanent("dialogfont", "medium");
setPermanent("dialogpos", 0);
setPermanent("confirmexit", false);
setPermanent("autopause", false);
// Misc options
setPermanent("loglevel", static_cast<int>(Logger::Level::INFO));
setPermanent("logtoconsole", "0");
setPermanent("avoxport", "");
setPermanent("fastscbios", "true");
setPermanent("threads", "false");
setTemporary("romloadcount", "0");
setTemporary("maxres", "");
setPermanent("initials", "");
setTemporary("turbo", "0");
setPermanent("plusroms.nick", "");
setTemporary("plusroms.id", "");
setPermanent("plusroms.fixedid", "");
setPermanent("filterbstypes", "true");
#ifdef DEBUGGER_SUPPORT
// Debugger/disassembly options
setPermanent("dbg.fontsize", "medium");
setPermanent("dbg.fontstyle", "0");
setPermanent("dbg.uhex", "false");
setPermanent("dbg.ghostreadstrap", "true");
setPermanent("dbg.logbreaks", "false");
setPermanent("dbg.logtrace", "false");
setPermanent("dbg.autosave", "false");
setPermanent("dis.resolve", "true");
setPermanent("dis.gfxformat", "2");
setPermanent("dis.showaddr", "true");
setPermanent("dis.relocate", "false");
setPermanent("dev.rwportbreak", "true");
setPermanent("dev.wrportbreak", "true");
#endif
// Player settings
setPermanent("plr.stats", "false");
setPermanent("plr.bankrandom", "false");
setPermanent("plr.ramrandom", "true");
setPermanent("plr.cpurandom", "AXYP");
setPermanent("plr.tiarandom", "false");
setPermanent("plr.colorloss", "false");
#ifdef GUI_SUPPORT
setPermanent("plr.tv.jitter", "true");
setPermanent("plr.tv.jitter_sense", JitterEmulation::PLR_SENSITIVITY);
setPermanent("plr.tv.jitter_recovery", JitterEmulation::PLR_RECOVERY);
#else
setPermanent("plr.tv.jitter", "false");
setPermanent("plr.tv.jitter_sense", 1);
setPermanent("plr.tv.jitter_recovery", 1);
#endif
setPermanent("plr.debugcolors", "false");
setPermanent("plr.console", "2600"); // 7800
setPermanent("plr.timemachine", true);
setPermanent("plr.tm.size", 200);
setPermanent("plr.tm.uncompressed", 60);
setPermanent("plr.tm.interval", "30f"); // = 0.5 seconds
setPermanent("plr.tm.horizon", "10m"); // = ~10 minutes
setPermanent("plr.detectedinfo", "false");
setPermanent("plr.extaccess", "false");
// Developer settings
setPermanent("dev.settings", "false");
setPermanent("dev.stats", "true");
setPermanent("dev.bankrandom", "true");
setPermanent("dev.ramrandom", "true");
setPermanent("dev.cpurandom", "SAXYP");
setPermanent("dev.tiarandom", "true");
setPermanent("dev.hsrandom", "true");
setPermanent("dev.colorloss", "true");
#ifdef GUI_SUPPORT
setPermanent("dev.tv.jitter", "true");
setPermanent("dev.tv.jitter_sense", JitterEmulation::DEV_SENSITIVITY);
setPermanent("dev.tv.jitter_recovery", JitterEmulation::DEV_RECOVERY);
#else
setPermanent("dev.tv.jitter", "false");
setPermanent("dev.tv.jitter_sense", 1);
setPermanent("dev.tv.jitter_recovery", 1);
#endif
setPermanent("dev.debugcolors", "false");
setPermanent("dev.tiadriven", "true");
setPermanent("dev.console", "2600"); // 7800
setPermanent("dev.tia.type", "standard");
setPermanent("dev.tia.plinvphase", "true");
setPermanent("dev.tia.msinvphase", "true");
setPermanent("dev.tia.blinvphase", "true");
setPermanent("dev.tia.delaypfbits", "true");
setPermanent("dev.tia.delaypfcolor", "true");
setPermanent("dev.tia.pfscoreglitch", "true");
setPermanent("dev.tia.delaybkcolor", "true");
setPermanent("dev.tia.delayplswap", "true");
setPermanent("dev.tia.delayblswap", "true");
setPermanent("dev.timemachine", true);
setPermanent("dev.tm.size", 1000);
setPermanent("dev.tm.uncompressed", 600);
setPermanent("dev.tm.interval", "1f"); // = 1 frame
setPermanent("dev.tm.horizon", "30s"); // = ~30 seconds
setPermanent("dev.detectedinfo", "true");
setPermanent("dev.extaccess", "true");
// Thumb ARM emulation options
setPermanent("dev.thumb.trapfatal", "true");
#ifdef DEBUGGER_SUPPORT
setPermanent("dev.thumb.inccycles", "true");
setPermanent("dev.thumb.cyclefactor", "1.05");
setPermanent("dev.thumb.chiptype", "0"); // = LPC2103
setPermanent("dev.thumb.mammode", "2");
#endif
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
void Settings::setRepository(shared_ptr<KeyValueRepository> repository)
{
myRespository = std::move(repository);
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
void Settings::load(const Options& options)
{
const Options fromFile = myRespository->load();
for (const auto& opt: fromFile)
setValue(opt.first, opt.second, false);
migrate();
// Apply commandline options, which override those from settings file
for(const auto& opt: options)
setValue(opt.first, opt.second, false);
// Finally, validate some settings, so the rest of the codebase
// can assume the values are valid
validate();
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
void Settings::save()
{
myRespository->save(myPermanentSettings);
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
void Settings::validate()
{
const float f = getFloat("speed");
if (f <= 0) setValue("speed", "1.0");
int i = getInt("tia.vsizeadjust");
if(i < -5 || i > 5) setValue("tia.vsizeadjust", 0);
string s = getString("tia.dbgcolors");
sort(s.begin(), s.end());
if(s != "bgopry") setValue("tia.dbgcolors", "roygpb");
if(PhosphorHandler::toPhosphorMode(getString(PhosphorHandler::SETTING_MODE)) == PhosphorHandler::ByRom)
setValue(PhosphorHandler::SETTING_MODE, PhosphorHandler::VALUE_BYROM);
i = getInt(PhosphorHandler::SETTING_BLEND);
if(i < 0 || i > 100)
setValue(PhosphorHandler::SETTING_BLEND, PhosphorHandler::DEFAULT_BLEND);
s = getString("tv.scanmask");
if(s != TIASurface::SETTING_STANDARD
&& s != TIASurface::SETTING_THIN
&& s != TIASurface::SETTING_PIXELS
&& s != TIASurface::SETTING_APERTURE
&& s != TIASurface::SETTING_MAME)
setValue("tv.scanmask", TIASurface::SETTING_STANDARD);
i = getInt("tv.filter");
if(i < 0 || i > 5) setValue("tv.filter", "0");
#ifdef GUI_SUPPORT
i = getInt("dev.tv.jitter_sense");
if(i < JitterEmulation::MIN_SENSITIVITY || i > JitterEmulation::MAX_SENSITIVITY)
setValue("dev.tv.jitter_sense", JitterEmulation::DEV_SENSITIVITY);
i = getInt("dev.tv.jitter_recovery");
if(i < JitterEmulation::MIN_RECOVERY || i > JitterEmulation::MAX_RECOVERY)
setValue("dev.tv.jitter_recovery", JitterEmulation::DEV_RECOVERY);
#endif
int size = getInt("dev.tm.size");
if(size < 20 || size > 1000)
{
setValue("dev.tm.size", 20);
size = 20;
}
i = getInt("dev.tm.uncompressed");
if(i < 0 || i > size) setValue("dev.tm.uncompressed", size);
/*i = getInt("dev.tm.interval");
if(i < 0 || i > 5) setValue("dev.tm.interval", 0);
i = getInt("dev.tm.horizon");
if(i < 0 || i > 6) setValue("dev.tm.horizon", 1);*/
#ifdef GUI_SUPPORT
i = getInt("plr.tv.jitter_sense");
if(i < JitterEmulation::MIN_SENSITIVITY || i > JitterEmulation::MAX_SENSITIVITY)
setValue("plr.tv.jitter_sense", JitterEmulation::PLR_SENSITIVITY);
i = getInt("plr.tv.jitter_recovery");
if(i < 1 || i > 20) setValue("plr.tv.jitter_recovery", JitterEmulation::PLR_RECOVERY);
#endif
size = getInt("plr.tm.size");
if(size < 20 || size > 1000)
{
setValue("plr.tm.size", 20);
size = 20;
}
i = getInt("plr.tm.uncompressed");
if(i < 0 || i > size) setValue("plr.tm.uncompressed", size);
/*i = getInt("plr.tm.interval");
if(i < 0 || i > 5) setValue("plr.tm.interval", 3);
i = getInt("plr.tm.horizon");
if(i < 0 || i > 6) setValue("plr.tm.horizon", 5);*/
#ifdef SOUND_SUPPORT
AudioSettings::normalize(*this);
#endif
setValue("joydeadzone", BSPF::clamp(getInt("joydeadzone"),
Controller::MIN_DIGITAL_DEADZONE, Joystick::MAX_DIGITAL_DEADZONE));
setValue("adeadzone", BSPF::clamp(getInt("adeadzone"),
Controller::MIN_ANALOG_DEADZONE, Controller::MAX_ANALOG_DEADZONE));
setValue("psense", BSPF::clamp(getInt("psense"),
Paddles::MIN_ANALOG_SENSE, Paddles::MAX_ANALOG_SENSE));
setValue("plinear", BSPF::clamp(getInt("plinear"),
Paddles::MIN_ANALOG_LINEARITY, Paddles::MAX_ANALOG_LINEARITY));
setValue("dejitter.base", BSPF::clamp(getInt("dejitter.base"),
Paddles::MIN_DEJITTER, Paddles::MAX_DEJITTER));
setValue("dejitter.diff", BSPF::clamp(getInt("dejitter.diff"),
Paddles::MIN_DEJITTER, Paddles::MAX_DEJITTER));
setValue("dsense", BSPF::clamp(getInt("dsense"),
Paddles::MIN_DIGITAL_SENSE, Paddles::MAX_DIGITAL_SENSE));
setValue("msense", BSPF::clamp(getInt("msense"),
Controller::MIN_MOUSE_SENSE, Controller::MAX_MOUSE_SENSE));
i = getInt("cursor");
if(i < 0 || i > 3)
setValue("cursor", "2");
i = getInt("tsense");
if(i < 1 || i > 20)
setValue("tsense", "10");
i = getInt("dcsense");
if(i < 1 || i > 20)
setValue("dcsense", "10");
i = getInt("ssinterval");
if(i < 1) setValue("ssinterval", "2");
else if(i > 10) setValue("ssinterval", "10");
s = getString("palette");
if(s != PaletteHandler::SETTING_STANDARD
&& s != PaletteHandler::SETTING_Z26
&& s != PaletteHandler::SETTING_USER
&& s != PaletteHandler::SETTING_CUSTOM)
setValue("palette", PaletteHandler::SETTING_STANDARD);
s = getString("launcherfont");
if(s != "small" && s != "low_medium" && s != "medium" && s != "large"
&& s != "large12" && s != "large14" && s != "large16")
setValue("launcherfont", "medium");
s = getString("dbg.fontsize");
if(s != "small" && s != "medium" && s != "large")
setValue("dbg.fontsize", "medium");
i = getInt("romviewer");
if(i < 0) setValue("romviewer", "0");
i = getInt("loglevel");
if(i < static_cast<int>(Logger::Level::MIN) || i > static_cast<int>(Logger::Level::MAX))
setValue("loglevel", static_cast<int>(Logger::Level::INFO));
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
void Settings::usage()
{
stringstream buf;
buf << "\nStella version " << STELLA_VERSION
<< "\n\n"
<< "Usage: stella [options ...] romfile\n"
<< " Run without any options or romfile to use the ROM launcher\n"
<< " Consult the manual for more in-depth information\n\n"
<< "Valid options are:\n\n"
<< " -video <type> Type is one of the following:\n"
#ifdef BSPF_WINDOWS
<< " direct3d Direct3D acceleration\n"
#endif
<< " opengl OpenGL acceleration\n"
<< " opengles2 OpenGLES 2 acceleration\n"
<< " opengles OpenGLES 1 acceleration\n"
<< " software Software mode (no acceleration)\n\n"
<< " -vsync <1|0> Enable 'synchronize to vertical blank interrupt'\n"
<< " -fullscreen <1|0> Enable fullscreen mode\n"
<< " -center <1|0> Centers game window in windowed modes\n"
<< " -windowedpos <XxY> Sets the window position in windowed emulator mode\n"
<< " -display <number> Sets the display for Stella's emulator\n\n"
<< " -palette <standard| Use the specified color palette\n"
<< " z26|user|\n"
<< " custom>\n"
<< " -pal.phase_ntsc <number> Phase shift for NTSC 'custom' palette\n"
<< " -pal.phase_pal <number> Phase shift for PAL 'custom' palette\n"
<< " -pal.red_scale <-1.0 - 1.0> Adjust red scale for 'custom' palette\n"
<< " -pal.red_shift <-1.0 - 1.0> Adjust red shift for 'custom' palette\n"
<< " -pal.green_scale <-1.0 - 1.0> Adjust green scale for 'custom' palette\n"
<< " -pal.green_shift <-1.0 - 1.0> Adjust green shift for 'custom' palette\n"
<< " -pal.blue_scale <-1.0 - 1.0> Adjust blue scale for 'custom' palette\n"
<< " -pal.blue_shift <-1.0 - 1.0> Adjust blue shift for 'custom' palette\n"
<< " -pal.hue <-1.0 - 1.0> Adjust hue for current palette\n"
<< " -pal.saturation <-1.0 - 1.0> Adjust saturation of current palette\n"
<< " -pal.contrast <-1.0 - 1.0> Adjust contrast of current palette\n"
<< " -pal.brightness <-1.0 - 1.0> Adjust brightness of current palette\n"
<< " -pal.gamma <-1.0 - 1.0> Adjust gamma of current palette\n\n"
<< " -detectpal60 <1|0> Enable PAL-60 autodetection\n"
<< " -detectntsc50 <1|0> Enable NTSC-50 autodetection\n\n"
<< " -speed <number> Run emulation at the given speed\n"
<< " -turbo <1|0> Enable 'Turbo' mode for maximum emulation speed\n"
<< " -uimessages <1|0> Show onscreen UI messages for different events\n"
<< " -pausedim <1|0> Enable emulation dimming in pause mode\n\n"
<< " -bezel.show <1|0> Show bezel around emulation window\n"
<< " -bezel.windowed <1|0> Show bezel in windowed modes\n"
<< " -bezel.win.auto <1|0> Automatically set bezel window position\n"
<< " -bezel.win.left <0-40> Set left bezel window position [%]\n"
<< " -bezel.win.right <0-40> Set right bezel window position [%]\n"
<< " -bezel.win.top <0-40> Set top bezel window position [%]\n"
<< " -bezel.win.bottom <0-40> Set bottom bezel window position [%]\n\n"
#ifdef SOUND_SUPPORT
<< " -audio.enabled <1|0> Enable audio\n"
<< " -audio.volume <0-100> Volume\n"
<< " -audio.device <number> ID of the audio device (0 = default)\n"
<< " -audio.preset <1-5> Audio preset (or 1 for custom)\n"
<< " -audio.sample_rate <number> Output sample rate (44100|48000|96000)\n"
<< " -audio.fragment_size <number> Fragment size (128|256|512|1024|\n"
<< " 2048|4096)\n"
<< " -audio.resampling_quality <1-3> Resampling quality\n"
<< " -audio.headroom <0-20> Additional half-frames to prebuffer\n"
<< " -audio.buffer_size <0-20> Max. number of additional half-\n"
<< " frames to buffer\n"
<< " -audio.stereo <1|0> Enable stereo mode for all ROMs\n\n"
#endif
<< " -tia.zoom <zoom> Use the specified zoom level (windowed mode)\n"
<< " for TIA image\n"
<< " -tia.vsizeadjust <-5..5> Adjust the vertical display size [percent]\n"
<< " -tia.inter <1|0> Enable interpolated (smooth) scaling for TIA\n"
<< " image\n"
<< " -tia.fs_stretch <1|0> Stretch TIA image to fill fullscreen mode\n"
<< " -tia.fs_refresh <1|0> Try to adapt display refresh rate to game's FPS\n"
<< " -tia.fs_overscan <0-10> Add overscan to TIA image in fullscreen mode\n"
<< " -tia.dbgcolors <string> Debug colors to use for each object (see manual\n"
<< " for description)\n"
<< " -tia.correct_aspect <1|0> Enable aspect ratio correct scaling\n\n"
<< " -tv.filter <0-5> Set TV effects off (0) or to specified mode\n"
<< " (1-5)\n"
<< " -tv.phosphor <byrom|always|> When to use phosphor mode\n"
<< " autoon|auto\n"
<< " -tv.phosblend <0-100> Set default blend level in phosphor mode\n"
<< " -tv.scanlines <0-100> Set scanline intensity to percentage\n"
<< " (0 disables completely)\n"
<< " -tv.scanmask <standard| Use the specified scanline mask\n"
<< " thin|pixel|\n"
<< " mame>\n"
<< " -tv.sharpness <-1.0 - 1.0> Set TV effects custom sharpness\n"
<< " -tv.resolution <-1.0 - 1.0> Set TV effects custom resolution\n"
<< " -tv.artifacts <-1.0 - 1.0> Set TV effects custom artifacts\n"
<< " -tv.fringing <-1.0 - 1.0> Set TV effects custom fringing\n"
<< " -tv.bleed <-1.0 - 1.0> Set TV effects custom bleed\n\n"
<< " -cheat <code> Use the specified cheatcode (see manual for\n"
<< " description)\n"
<< " -loglevel <0|1|2> Set level of logging during application run\n\n"
<< " -logtoconsole <1|0> Log output to console/commandline\n"
<< " -joydeadzone <0-29> Sets digital 'dead zone' area for analog joysticks\n"
<< " -joyallow4 <1|0> Allow all 4 directions on a joystick to be\n"
<< " pressed simultaneously\n"
<< " -usemouse <always|\n"
<< " analog|\n"
<< " never> Use mouse as a controller as specified by ROM\n"
<< " properties in given mode(see manual)\n"
<< " -grabmouse <1|0> Locks the mouse cursor in the TIA window\n"
<< " -cursor <0,1,2,3> Set cursor state in UI/emulation modes\n"
<< " -adeadzone <0-29> Sets analog 'dead zone' area for analog joysticks\n"
<< " -plinear <25-100> Sets paddle linearity\n"
<< " -dejitter.base <0-10> Strength of analog paddle value averaging\n"
<< " -dejitter.diff <0-10> Strength of analog paddle reaction to fast movements\n"
<< " -psense <0-30> Sensitivity of analog paddle movement\n"
<< " -dsense <1-20> Sensitivity of digital emulated paddle movement\n"
<< " -msense <1-20> Sensitivity of mouse emulated paddle movement\n"
<< " -tsense <1-20> Sensitivity of mouse emulated trackball movement\n"
<< " -dcsense <1-20> Sensitivity of digital emulated driving controller\n"
<< " movement\n"
<< " -autofire <1|0> Enable fire button autofire\n"
<< " -autofirerate <0-30> Set fire button's autofire rate (0 means off)\n"
<< " -saport <lr|rl> How to assign virtual ports to multiple\n"
<< " Stelladaptor/2600-daptors\n"
<< " -modcombo <1|0> Enable modifier key combos\n"
<< " (Control-Q for quit may not work when disabled!)\n"
<< " -fastscbios <1|0> Disable Supercharger BIOS progress loading bars\n"
<< " -threads <1|0> Whether to using multi-threading during\n"
<< " emulation\n"
<< " -snapsavedir <path> The directory to save snapshot files to\n"
<< " -snaploaddir <path> The directory to load snapshot files from\n"
<< " -snapname <int|rom> Name snapshots according to internal database or\n"
<< " ROM\n"
<< " -sssingle <1|0> Generate single snapshot instead of many\n"
<< " -ss1x <1|0> Generate TIA snapshot in 1x mode (ignore\n"
<< " scaling/effects)\n"
<< " -ssinterval <number> Number of seconds between snapshots in\n"
<< " continuous snapshot mode\n\n"
<< " -saveonexit <none|current| Automatically save state(s) when exiting\n"
<< " all> emulation\n"
<< " -autoslot <0|1> Automatically change to next save slot when\n"
<< " state saving\n\n"
<< " -rominfo <rom> Display detailed information for the given ROM\n"
<< " -listrominfo Display contents of stella.pro, one line per ROM\n"
<< " entry\n\n"
<< " -exitlauncher <0|1> On exiting a ROM, go back to the ROM launcher\n"
<< " -launcherpos <XxY> Sets the window position in windowed launcher\n"
<< " mode\n"
<< " -launcherdisplay <number> Sets the display for the ROM launcher\n"
<< " -launcherres <WxH> The resolution to use in ROM launcher mode\n"
<< " -launcherfont <small| Use the specified font in the ROM launcher\n"
<< " low_medium|\n"
<< " medium|large|\n"
<< " large12|large14|\n"
<< " large16>\n"
<< " -romviewer <float> Show ROM info viewer at given zoom level in ROM\n"
<< " launcher (use 0 for off)\n"
<< " -launchersubdirs <0|1> Show files from subdirectories too\n"
<< " -launcherextensions <0|1> Display file extensions in launcher\n"
<< " -launcherbuttons <0|1> Display bottom buttons in launcher\n"
<< " -favorites <0|1> Enable virtual favorite directories in launcher\n"
<< " -altsorting <0|1> Alternative sorting in virtual folders\n"
<< " -maxrecentroms <number> Number of ROMs tracked in 'Recently played'\n"
<< " -romdir <dir> Set the path where the ROM launcher will start\n"
<< " -followlauncher <0|1> Default ROM path follows launcher navigation\n"
<< " -userdir <dir> Set the path to save user files to\n"
<< " -saveuserdir <0|1> Update user path when navigating in browser\n"
<< " -bezel.dir <dir> Set the path to load bezels from\n"
<< " -lastrom <name> Last played ROM, automatically selected in\n"
<< " launcher\n"
<< " -romloadcount <number> Number of ROM to load next from multicard\n"
<< " -uipalette <standard| Set GUI theme\n"
<< " classic|\n"
<< " light|dark>\n"
<< " -uipalette2 <standard| Set alternative GUI theme\n"
<< " classic|\n"
<< " light|dark>\n"
<< " -altuipalette <0|1> Enable alternative GUI theme\n"
<< " -hidpi <0|1> Enable HiDPI mode\n"
<< " -dialogfont <small| Use the specified font in the dialogs\n"
<< " low_medium|\n"
<< " medium|large|\n"
<< " large12|large14|\n"
<< " large16>\n"
<< " -dialogpos <0..4> Display all dialogs at given positions\n"
<< " -confirmexit <0|1> Display a confirm dialog when exiting emulation\n"
<< " -autopause <0|1> Pause/continue emulation when focus is lost/gained\n"
<< " -listdelay <delay> Time to wait between keypresses in list widgets\n"
<< " (300-1000)\n"
<< " -mwheel <lines> Number of lines the mouse wheel will scroll in\n"
<< " UI\n"
<< " -mdouble <speed> Mouse double click speed in UI\n"
<< " -ctrldelay <delay> Delay before controller input is repeated in UI\n"
<< " -ctrlrate <rate> Rate per second of repeated controller input in\n"
<< " UI\n"
<< " -basic_settings <0|1> Display only a basic settings dialog\n"
<< " -avoxport <name> The name of the serial port where an AtariVox is\n"
<< " connected\n"
<< " -holdreset Start the emulator with the Game Reset switch\n"
<< " held down\n"
<< " -holdselect Start the emulator with the Game Select switch\n"
<< " held down\n"
<< " -holdjoy0 <U,D,L,R,F> Start the emulator with the left joystick\n"
<< " direction/fire button held down\n"
<< " -holdjoy1 <U,D,L,R,F> Start the emulator with the right joystick\n"
<< " direction/fire button held down\n"
<< " -maxres <WxH> Used by developers to force the maximum size of\n"
<< " the application window\n"
<< " -basedir <path> Override the base directory for all config files\n"
<< " -baseinappdir Override the base directory for all config files\n"
<< " by attempting to use the application directory\n"
<< " -plusroms.nick <nick> Define a nickname for the PlusROMs backends.\n"
<< " -plusroms.id <id> Define a temporary ID for the PlusROMs backends.\n"
<< " -filterbstypes <0|1> Filter bankswitch type list by ROM size.\n"
<< " -help Show the text you're now reading\n"
#ifdef DEBUGGER_SUPPORT
<< "\n The following options are meant for developers\n"
<< " Arguments are more fully explained in the manual\n\n"
<< " -dis.resolve <1|0> Attempt to resolve code sections in disassembler\n"
<< " -dis.gfxformat <2|16> Set base to use for displaying (P)GFX sections\n"
<< " in disassembler\n"
<< " -dis.showaddr <1|0> Show opcode addresses in disassembler\n"
<< " -dis.relocate <1|0> Relocate calls out of address range in\n"
<< " disassembler\n\n"
<< " -dbg.pos <XxY> Sets the window position in windowed debugger mode\n"
<< " -dbg.display <number> Sets the display for the debugger\n"
<< " -dbg.res <WxH> The resolution to use in debugger mode\n"
<< " -dbg.fontsize <small|medium| Font size to use in debugger window\n"
<< " large>\n"
<< " -dbg.fontstyle <0-3> Font style to use in debugger window (bold vs.\n"
<< " normal)\n"
<< " -dbg.ghostreadstrap <1|0> Debugger traps on 'ghost' reads\n"
<< " -dbg.uhex <0|1> Lower-/uppercase HEX display\n"
<< " -dbg.logbreaks <0|1> Log breaks and traps and continue emulation\n"
<< " -dbg.logtrace <0|1> Log emulation\n"
<< " -dbg.autosave <0|1> Automatically save breaks, traps etc.\n"
<< " -break <address> Set a breakpoint at 'address'\n"
<< " -debug Start in debugger mode\n\n"
<< " -bs <arg> Sets the 'Cartridge.Type' (bankswitch) property\n"
<< " -type <arg> Same as using -bs\n"
<< " -startbank <bank> Sets the ROM's startup bank\n"
<< " -channels <arg> Sets the 'Cartridge.Sound' property\n"
<< " -ld <arg> Sets the 'Console.LeftDifficulty' property\n"
<< " -rd <arg> Sets the 'Console.RightDifficulty' property\n"
<< " -tv <arg> Sets the 'Console.TelevisionType' property\n"
<< " -sp <arg> Sets the 'Console.SwapPorts' property\n"
<< " -lc <arg> Sets the 'Controller.Left' property\n"
<< " -rc <arg> Sets the 'Controller.Right' property\n"
<< " -bc <arg> Same as using both -lc and -rc\n"
<< " -cp <arg> Sets the 'Controller.SwapPaddles' property\n"
<< " -pxcenter <arg> Sets the 'Controller.PaddlesXCenter' property\n"
<< " -pycenter <arg> Sets the 'Controller.PaddlesYCenter' property\n"
<< " -format <arg> Sets the 'Display.Format' property\n"
<< " -vcenter <arg> Sets the 'Display.vcenter' property\n"
<< " -pp <arg> Sets the 'Display.Phosphor' property\n"
<< " -ppblend <arg> Sets the 'Display.PPBlend' property\n"
<< " -bezelname <arg> Sets the 'Bezel.Name' property\n\n"
#endif
<< " Various development related parameters for player settings mode\n\n"
<< " -dev.settings <1|0> Select developer (1) or player (0) settings\n"
<< " mode\n\n"
<< " -plr.stats <1|0> Overlay console info during emulation\n"
<< " -plr.detectedinfo <1|0> Enable initial detected settings info\n"
<< " -plr.console <2600|7800> Select console for B/W and Pause key\n"
<< " handling and RAM initialization\n"
<< " -plr.bankrandom <1|0> Randomize the startup bank on reset\n"
<< " -plr.ramrandom <1|0> Randomize the contents of RAM on reset\n"
<< " -plr.tiarandom <1|0> Randomize the TIA registers on reset\n"
<< " -plr.ramrandom <1|0> Randomize the contents of RAM on reset\n"
<< " -plr.debugcolors <1|0> Enable debug colors\n"
<< " -plr.colorloss <1|0> Enable PAL color-loss effect\n"
<< " -plr.tv.jitter <1|0> Enable TV jitter effect\n"
<< " -plr.tv.jitter_sense <1-10> Set TV jitter effect sensitivity\n"
<< " -plr.tv.jitter_recovery <1-20> Set recovery time for TV jitter effect\n"
<< " -plr.extaccess <1|0> Enable messages for external access\n\n"
<< " The same parameters but for developer settings mode\n"
<< " -dev.stats <1|0> Overlay console info during emulation\n"
<< " -dev.detectedinfo <1|0> Enable initial detected settings info\n"
<< " -dev.console <2600|7800> Select console for B/W and Pause key\n"
<< " handling and RAM initialization\n"
<< " -dev.bankrandom <1|0> Randomize the startup bank on reset\n"
<< " -dev.ramrandom <1|0> Randomize the contents of RAM on reset\n"
<< " -dev.cpurandom <1|0> Randomize the contents of CPU registers on\n"
<< " reset\n"
<< " -dev.tiarandom <1|0> Randomize the TIA registers on reset\n"
<< " -dev.debugcolors <1|0> Enable debug colors\n"
<< " -dev.colorloss <1|0> Enable PAL color-loss effect\n"
<< " -dev.tv.jitter <1|0> Enable TV jitter effect\n"
<< " -dev.tv.jitter_sense <1-10> Set TV jitter effect sensitivity\n"
<< " -dev.tv.jitter_recovery <1-20> Set recovery time for TV jitter effect\n"
<< " -dev.hsrandom <1|0> Randomize the hotspot peek values\n"
<< " -dev.tiadriven <1|0> Drive unqused TIA pins randomly on a\n"
<< " read/peek\n"
#ifdef DEBUGGER_SUPPORT
<< " -dev.rwportbreak <1|0> Debugger breaks on reads from write ports\n"
<< " -dev.wrportbreak <1|0> Debugger breaks on writes to read ports\n"
#endif
<< " -dev.thumb.trapfatal <1|0> Determines whether errors in ARM emulation\n"
<< " throw an exception\n"
#ifdef DEBUGGER_SUPPORT
<< " -dev.thumb.inccycles <1|0> Determines whether ARM emulation cycles\n"
<< " increase system cycles\n"
<< " -dev.thumb.cyclefactor <float> Sets the ARM cycles correction multiplier\n"
<< " -dev.thumb.chiptype <0|1> Selects the ARM chip type\n"
<< " -dev.thumb.mammode <0-3> Selects the LPC's MAM mode\n"
#endif
<< " -dev.extaccess <1|0> Enable messages for external access\n"
<< " -dev.tia.type <standard|custom| Selects a TIA type\n"
<< " koolaidman|\n"
<< " cosmicark|pesco|\n"
<< " quickstep|matchie|\n"
<< " indy500|heman|>\n"
<< " -dev.tia.plinvphase <1|0> Enable inverted HMOVE clock phase for players\n"
<< " -dev.tia.msinvphase <1|0> Enable inverted HMOVE clock phase for\n"
<< " missiles\n"
<< " -dev.tia.blinvphase <1|0> Enable inverted HMOVE clock phase for ball\n"
<< " -dev.tia.delaypfbits <1|0> Enable extra delay cycle for PF bits access\n"
<< " -dev.tia.delaypfcolor <1|0> Enable extra delay cycle for PF color\n"
<< " -dev.tia.pfscoreglitch <1|0> Enable PF score mode color glitch\n"
<< " -dev.tia.delaybkcolor <1|0> Enable extra delay cycle for background color\n"
<< " -dev.tia.delayplswap <1|0> Enable extra delay cycle for VDELP0/1 swap\n"
<< " -dev.tia.delayblswap <1|0> Enable extra delay cycle for VDELBL swap\n\n";
#ifdef BSPF_WINDOWS
// int height = 25;
// CONSOLE_SCREEN_BUFFER_INFO csbi;
//
// if(NULL != GetConsoleScreenBufferInfo(GetStdHandle(STD_OUTPUT_HANDLE), &csbi))
// height = csbi.srWindow.Bottom - csbi.srWindow.Top + 1;
cout << buf.str() << std::flush;
#endif
#if defined(BSPF_UNIX) || defined(BSPF_MACOS)
int height = 25;
struct winsize ws;
ioctl(STDOUT_FILENO, TIOCGWINSZ, &ws);
height = ws.ws_row;
int row = 0;
while(buf.good())
{
if(++row == height - 1)
{
row = 0;
cout << "Press \"Enter\"" << std::flush;
std::ignore = getchar();
cout << '\n';
}
string substr;
getline(buf, substr, '\n');
cout << substr << '\n';
}
#endif
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
const Variant& Settings::value(string_view key) const
{
// Try to find the named setting and answer its value
auto it = myPermanentSettings.find(key);
if(it != myPermanentSettings.end())
return it->second;
else
{
it = myTemporarySettings.find(key);
if(it != myTemporarySettings.end())
return it->second;
}
return EmptyVariant;
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
void Settings::setValue(string_view key, const Variant& value, bool persist)
{
const auto it = myPermanentSettings.find(key);
if(it != myPermanentSettings.end()) {
if (persist && it->second != value && myRespository->atomic())
myRespository->atomic()->save(key, value);
it->second = value;
}
else
myTemporarySettings[string{key}] = value;
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
void Settings::setPermanent(string_view key, const Variant& value)
{
myPermanentSettings[string{key}] = value;
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
void Settings::setTemporary(string_view key, const Variant& value)
{
myTemporarySettings[string{key}] = value;
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
void Settings::migrateOne()
{
const int version = getInt(SETTINGS_VERSION_KEY);
if (version >= SETTINGS_VERSION) return;
switch (version) { // NOLINT (could be written as IF/ELSE)
case 0:
#if defined BSPF_MACOS || defined DARWIN
setPermanent("video", "");
#endif
break;
default:
break;
}
setPermanent(SETTINGS_VERSION_KEY, version + 1);
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
void Settings::migrate()
{
while (getInt(SETTINGS_VERSION_KEY) < SETTINGS_VERSION) migrateOne();
if (myRespository->atomic())
myRespository->atomic()->save(SETTINGS_VERSION_KEY, SETTINGS_VERSION);
}