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Optimize ship rotation #25

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trainb0y opened this issue Jun 9, 2022 · 1 comment
Closed

Optimize ship rotation #25

trainb0y opened this issue Jun 9, 2022 · 1 comment

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@trainb0y
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trainb0y commented Jun 9, 2022

Currently ship rotation does multiple sine/cosine operations per block to calculate the rotated position. This only needs to be done for precise locations like that of the passengers, not blocks.

@HyperSoop
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close this maybe

HyperSoop pushed a commit to HyperSoop/Stellarica that referenced this issue Mar 18, 2023
Astralchroma added a commit that referenced this issue Mar 27, 2023
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