/
NegendoSounds.cpp
143 lines (137 loc) · 3.2 KB
/
NegendoSounds.cpp
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#include "NegendoSounds.h"
NegendoSounds::NegendoSounds(int _pinBuzzer): Buzzer_pin(_pinBuzzer)
{}
void NegendoSounds::setPin(int pin) {
Buzzer_pin = pin;
}
void NegendoSounds::_tone(float noteFrequency, long noteDuration, int silentDuration)
{
if(silentDuration==0)
silentDuration = 1;
TimerFreeTone(Buzzer_pin, noteFrequency, noteDuration,10);
delay(noteDuration);
delay(silentDuration);
}
/*
void NegendoSounds::generateNote(float noteFrequency)
{
tone(Buzzer_pin, noteFrequency);
}*/
void NegendoSounds::_playNote(float noteFrequency, long noteDuration)
{
TimerFreeTone(Buzzer_pin, noteFrequency, noteDuration,10);
int pauseBetweenNotes = noteDuration * 1.30;
delay(pauseBetweenNotes);
// noTone(Buzzer_pin);
}
void NegendoSounds::bendTones(float initFrequency, float finalFrequency, float prop, long noteDuration, int silentDuration)
{
if(silentDuration==0)
silentDuration = 1;
if(initFrequency < finalFrequency)
{
for(int i=initFrequency; i<finalFrequency; i=i*prop)
{
_tone(i, noteDuration,silentDuration);
}
}
else
{
for(int i=initFrequency; i>finalFrequency; i=i/prop)
{
_tone(i, noteDuration, silentDuration);
}
}
}
void NegendoSounds::sing(int songName)
{
switch(songName)
{
case Connection:
_tone(note_E5,50,30);
_tone(note_E6,55,25);
_tone(note_A6,60,10);
break;
case Disconnection:
_tone(note_E5,50,30);
_tone(note_A6,55,25);
_tone(note_E6,50,10);
break;
case ButtonPushed:
bendTones (note_E6, note_G6, 1.03, 20, 2);
delay(30);
bendTones (note_E6, note_D7, 1.04, 10, 2);
break;
case Mode1:
bendTones (note_E6, note_A6, 1.02, 30, 10); //1318.51 to 1760
break;
case Mode2:
bendTones (note_G6, note_D7, 1.03, 30, 10); //1567.98 to 2349.32
break;
case Mode3:
_tone(note_E6,50,100); //D6
_tone(note_G6,50,80); //E6
_tone(note_D7,300,0); //G6
break;
case Surprise:
bendTones(800, 2150, 1.02, 10, 1);
bendTones(2149, 800, 1.03, 7, 1);
break;
case OhOoh:
bendTones(880, 2000, 1.04, 8, 3); //A5 = 880
delay(200);
for (int i=880; i<2000; i=i*1.04)
{
_tone(note_B5,5,10);
}
break;
case OhOoh2:
bendTones(1880, 3000, 1.03, 8, 3);
delay(200);
for (int i=1880; i<3000; i=i*1.03)
{
_tone(note_C6,10,10);
}
break;
case Cuddly:
bendTones(700, 900, 1.03, 16, 4);
bendTones(899, 650, 1.01, 18, 7);
break;
case Sleeping:
bendTones(100, 500, 1.04, 10, 10);
bendTones(2499, 1500, 1.05, 25, 8);
break;
case Happy:
bendTones(1500, 2500, 1.05, 20, 8);
bendTones(2499, 1500, 1.05, 25, 8);
break;
case SuperHappy:
bendTones(2000, 6000, 1.05, 8, 3);
delay(50);
bendTones(5999, 2000, 1.05, 13, 2);
break;
case Happy_short:
bendTones(1500, 2000, 1.05, 15, 8);
delay(100);
bendTones(1900, 2500, 1.05, 10, 8);
break;
case Sad:
bendTones(880, 669, 1.02, 20, 200);
break;
case Confused:
bendTones(1000, 1700, 1.03, 8, 2);
bendTones(1699, 500, 1.04, 8, 3);
bendTones(1000, 1700, 1.05, 9, 10);
break;
case Fart1:
bendTones(1600, 3000, 1.02, 2, 15);
break;
case Fart2:
bendTones(2000, 6000, 1.02, 2, 20);
break;
case Fart3:
bendTones(1600, 4000, 1.02, 2, 20);
bendTones(4000, 3000, 1.02, 2, 20);
break;
}
}