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Ressource.h
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Ressource.h
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/*
Copyright (C) 2001-2004 Stephane Magnenat & Luc-Olivier de Charrière
for any question or comment contact us at <stephane at magnenat dot net> or <NuageBleu at gmail dot com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef __RESSOURCE_H
#define __RESSOURCE_H
#include <SDL.h>
#include <string>
//! No ressource identifier. This correspond to ressource type 255. On this case, variety, amout and animation are zero.
#define NO_RES_TYPE 0xFF
//! Either a ressource type is NO_RES_TYPE and all others fields are zero, or the ressource has a valid type and amount is NOT zero. This constraint does not apply if a ressource is eternal.
struct Ressource
{
Uint8 type = NO_RES_TYPE;
Uint8 variety = 0;
Uint8 amount = 0;
Uint8 animation = 0;
void clear() {type=NO_RES_TYPE; variety = 0; amount = 0; animation = 0; }
//void setUint32(Uint32 i) { animation=i&0xFF; amount=(i>>8)&0xFF; variety=(i>>16)&0xFF; type=(i>>24)&0xFF; }
Uint32 getUint32() const { return animation | (amount<<8) | (variety<<16) | (type<<24); }
};
std::string getRessourceName(int type);
#define MAX_NB_RESSOURCES 15
#define MAX_RESSOURCES 8
#define NO_RES -1
#define WOOD 0
#define CORN 1
#define PAPYRUS 2
#define STONE 3
#define ALGA 4
#define CHERRY 5
#define ORANGE 6
#define PRUNE 7
#define BASIC_COUNT 5
#define HAPPYNESS_BASE 5
#define HAPPYNESS_COUNT (MAX_RESSOURCES-BASIC_COUNT)
#endif