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Compile time escape glaze object keys #597

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stephenberry opened this issue Dec 7, 2023 · 1 comment
Open

Compile time escape glaze object keys #597

stephenberry opened this issue Dec 7, 2023 · 1 comment
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optimization Making stuff faster

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@stephenberry
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stephenberry commented Dec 7, 2023

I think it would be best to require users to write their keys in escaped form.

@stephenberry stephenberry added the optimization Making stuff faster label Dec 7, 2023
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stephenberry commented Jun 12, 2024

C++ identifier names don't need to be escaped, so to play better with reflection and not add runtime overhead it is best to require users to write escaped keys in their escaped form.

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