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README.txt
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README.txt
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README.txt for Release 0.91 of the Gold Tile Game
programmed by Stephen Gold (sgold@sonic.net)
Gold Tile is a turn-based multi-player game in which tiles
are drawn from a bag and played on a 2-D grid. Tiles played to
adjacent grid cells must share exactly one attribute.
The Gold Tile Game is (c) Copyright 2012 Stephen Gold and is
released under the terms of the GNU General Public License,
a copy of which is distributed in the file COPYING.txt
The latest version of the GNU General Public License is
online at http://www.gnu.org/licenses/gpl.txt
Documentation, downloads, and source code are
online at http://code.google.com/p/gold-tiles
If MSVCP100.dll is missing from your computer, you can
download and install the DLL from Microsoft's website at
http://www.microsoft.com/download/en/details.aspx?displaylang=en&id=5555
ACKNOWLEGMENTS
With gratitude I acknowledge those whose inspiration and support
helped me create this application:
+ Susan McKinley Ross for creating Qwirkle(TM) and MindWare
for publishing it (http://www.mindware.com/p/Qwirkle/32016)
+ Gale Mead for her encouragement and understanding
+ Noah Picard for his advice on the user interface design
+ Skyler Burwell for testing Release 0.6
+ Julian Gold for testing various beta releases and for his
advice on game features
+ Microsoft Corporation for creating and distributing Microsoft
Visual C++ 2010 Express
+ Stefan Kueng and Luebbe Onken, authors of the TortoiseSVN
free Subversion client (tortoisesvn.net)
+ the creators of the ResEdit free resource editor (www.resedit.net)
+ the Microsoft Developers Network (MSDN) for application programming
interface (API) documentation and examples
+ Google Code for free project hosting
+ Todd Hoff for publishing his C++ Coding Standard
(http://www.possibility.com/Cpp/CppCodingStandard.html) which
greatly influenced the coding style of this project
+ Colin Laplace and Bloodshed Software for creating and distributing
the Dev-C++ integrated development environment
(http://www.bloodshed.net/devcpp.html)
RELEASE LOG
Tag Date Description
=== ====== ===========
0.5 5 February 2012 initial release
0.6 20 February 2012 release for early beta testers
0.61 21 February 2012 remove bad assertion found by Skyler
0.62 25 February 2012 remove need for MSVCP100D.dll debug DLL
0.7 4 March 2012 implemented automatic play and suggestions
0.8 31 March 2012 add undo/restart/redo, bonus tiles, & adisp modes
0.81 24 April 2012 warm tiles, Think menu, more topologies and sizes
0.9 30 April 2012 first cut at network play
0.91 18 May 2012 IPv6, multisize tiles, improve netplay & centering