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ISpatialAudioClient is the recommended method for rendering audio on a HoloLens! It does spatial audio and mixing on the HPU, so is largely free to use as far as the app is concerned. Win-win all around.
ISpatialAudioClient is the recommended method for rendering audio on a HoloLens! It does spatial audio and mixing on the HPU, so is largely free to use as far as the app is concerned. Win-win all around.
Reference implementation is here:
https://github.com/microsoft/spatialaudio-unity/tree/develop/Source/Spatializer/HoloLens2
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