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ISpatialAudioClient for audio on WMR platforms #46

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maluoi opened this issue Feb 22, 2020 · 1 comment · Fixed by #64
Closed

ISpatialAudioClient for audio on WMR platforms #46

maluoi opened this issue Feb 22, 2020 · 1 comment · Fixed by #64
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feature Related to new feature work

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@maluoi
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maluoi commented Feb 22, 2020

ISpatialAudioClient is the recommended method for rendering audio on a HoloLens! It does spatial audio and mixing on the HPU, so is largely free to use as far as the app is concerned. Win-win all around.

Reference implementation is here:
https://github.com/microsoft/spatialaudio-unity/tree/develop/Source/Spatializer/HoloLens2

@maluoi maluoi added the feature Related to new feature work label Feb 22, 2020
@maluoi maluoi added this to Todo in StereoKit v0.2 via automation Feb 23, 2020
@MikeChemi
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I'd love to help out here :)

@MikeChemi MikeChemi self-assigned this Mar 5, 2020
@MikeChemi MikeChemi linked a pull request Mar 5, 2020 that will close this issue
StereoKit v0.2 automation moved this from Todo to Done Mar 6, 2020
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