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Studio freezes for 30 seconds when closing a test server.
I was going to submit a pull request for this but saw that my fork was 9 commits behind yours.
Easiest fix is to just wrap the game:BindToClose() in a check against RunService:IsStudio() and if it's not studio, go ahead and bind it.
The text was updated successfully, but these errors were encountered:
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Studio freezes for 30 seconds when closing a test server.
I was going to submit a pull request for this but saw that my fork was 9 commits behind yours.
Easiest fix is to just wrap the game:BindToClose() in a check against RunService:IsStudio() and if it's not studio, go ahead and bind it.
The text was updated successfully, but these errors were encountered: