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model_power_zone_ranges.go
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/
model_power_zone_ranges.go
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/*
Strava API v3
The [Swagger Playground](https://developers.strava.com/playground) is the easiest way to familiarize yourself with the Strava API by submitting HTTP requests and observing the responses before you write any client code. It will show what a response will look like with different endpoints depending on the authorization scope you receive from your athletes. To use the Playground, go to https://www.strava.com/settings/api and change your “Authorization Callback Domain” to developers.strava.com. Please note, we only support Swagger 2.0. There is a known issue where you can only select one scope at a time. For more information, please check the section “client code” at https://developers.strava.com/docs.
API version: 3.0.0
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package strava3golang
import (
"encoding/json"
)
// checks if the PowerZoneRanges type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &PowerZoneRanges{}
// PowerZoneRanges struct for PowerZoneRanges
type PowerZoneRanges struct {
Zones []ZoneRange `json:"zones,omitempty"`
}
// NewPowerZoneRanges instantiates a new PowerZoneRanges object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewPowerZoneRanges() *PowerZoneRanges {
this := PowerZoneRanges{}
return &this
}
// NewPowerZoneRangesWithDefaults instantiates a new PowerZoneRanges object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewPowerZoneRangesWithDefaults() *PowerZoneRanges {
this := PowerZoneRanges{}
return &this
}
// GetZones returns the Zones field value if set, zero value otherwise.
func (o *PowerZoneRanges) GetZones() []ZoneRange {
if o == nil || IsNil(o.Zones) {
var ret []ZoneRange
return ret
}
return o.Zones
}
// GetZonesOk returns a tuple with the Zones field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *PowerZoneRanges) GetZonesOk() ([]ZoneRange, bool) {
if o == nil || IsNil(o.Zones) {
return nil, false
}
return o.Zones, true
}
// HasZones returns a boolean if a field has been set.
func (o *PowerZoneRanges) HasZones() bool {
if o != nil && !IsNil(o.Zones) {
return true
}
return false
}
// SetZones gets a reference to the given []ZoneRange and assigns it to the Zones field.
func (o *PowerZoneRanges) SetZones(v []ZoneRange) {
o.Zones = v
}
func (o PowerZoneRanges) MarshalJSON() ([]byte, error) {
toSerialize,err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o PowerZoneRanges) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
if !IsNil(o.Zones) {
toSerialize["zones"] = o.Zones
}
return toSerialize, nil
}
type NullablePowerZoneRanges struct {
value *PowerZoneRanges
isSet bool
}
func (v NullablePowerZoneRanges) Get() *PowerZoneRanges {
return v.value
}
func (v *NullablePowerZoneRanges) Set(val *PowerZoneRanges) {
v.value = val
v.isSet = true
}
func (v NullablePowerZoneRanges) IsSet() bool {
return v.isSet
}
func (v *NullablePowerZoneRanges) Unset() {
v.value = nil
v.isSet = false
}
func NewNullablePowerZoneRanges(val *PowerZoneRanges) *NullablePowerZoneRanges {
return &NullablePowerZoneRanges{value: val, isSet: true}
}
func (v NullablePowerZoneRanges) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullablePowerZoneRanges) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}