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model_timed_zone_range.go
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model_timed_zone_range.go
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/*
Strava API v3
The [Swagger Playground](https://developers.strava.com/playground) is the easiest way to familiarize yourself with the Strava API by submitting HTTP requests and observing the responses before you write any client code. It will show what a response will look like with different endpoints depending on the authorization scope you receive from your athletes. To use the Playground, go to https://www.strava.com/settings/api and change your “Authorization Callback Domain” to developers.strava.com. Please note, we only support Swagger 2.0. There is a known issue where you can only select one scope at a time. For more information, please check the section “client code” at https://developers.strava.com/docs.
API version: 3.0.0
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package strava3golang
import (
"encoding/json"
)
// checks if the TimedZoneRange type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &TimedZoneRange{}
// TimedZoneRange A union type representing the time spent in a given zone.
type TimedZoneRange struct {
// The minimum value in the range.
Min *int32 `json:"min,omitempty"`
// The maximum value in the range.
Max *int32 `json:"max,omitempty"`
// The number of seconds spent in this zone
Time *int32 `json:"time,omitempty"`
}
// NewTimedZoneRange instantiates a new TimedZoneRange object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewTimedZoneRange() *TimedZoneRange {
this := TimedZoneRange{}
return &this
}
// NewTimedZoneRangeWithDefaults instantiates a new TimedZoneRange object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewTimedZoneRangeWithDefaults() *TimedZoneRange {
this := TimedZoneRange{}
return &this
}
// GetMin returns the Min field value if set, zero value otherwise.
func (o *TimedZoneRange) GetMin() int32 {
if o == nil || IsNil(o.Min) {
var ret int32
return ret
}
return *o.Min
}
// GetMinOk returns a tuple with the Min field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *TimedZoneRange) GetMinOk() (*int32, bool) {
if o == nil || IsNil(o.Min) {
return nil, false
}
return o.Min, true
}
// HasMin returns a boolean if a field has been set.
func (o *TimedZoneRange) HasMin() bool {
if o != nil && !IsNil(o.Min) {
return true
}
return false
}
// SetMin gets a reference to the given int32 and assigns it to the Min field.
func (o *TimedZoneRange) SetMin(v int32) {
o.Min = &v
}
// GetMax returns the Max field value if set, zero value otherwise.
func (o *TimedZoneRange) GetMax() int32 {
if o == nil || IsNil(o.Max) {
var ret int32
return ret
}
return *o.Max
}
// GetMaxOk returns a tuple with the Max field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *TimedZoneRange) GetMaxOk() (*int32, bool) {
if o == nil || IsNil(o.Max) {
return nil, false
}
return o.Max, true
}
// HasMax returns a boolean if a field has been set.
func (o *TimedZoneRange) HasMax() bool {
if o != nil && !IsNil(o.Max) {
return true
}
return false
}
// SetMax gets a reference to the given int32 and assigns it to the Max field.
func (o *TimedZoneRange) SetMax(v int32) {
o.Max = &v
}
// GetTime returns the Time field value if set, zero value otherwise.
func (o *TimedZoneRange) GetTime() int32 {
if o == nil || IsNil(o.Time) {
var ret int32
return ret
}
return *o.Time
}
// GetTimeOk returns a tuple with the Time field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *TimedZoneRange) GetTimeOk() (*int32, bool) {
if o == nil || IsNil(o.Time) {
return nil, false
}
return o.Time, true
}
// HasTime returns a boolean if a field has been set.
func (o *TimedZoneRange) HasTime() bool {
if o != nil && !IsNil(o.Time) {
return true
}
return false
}
// SetTime gets a reference to the given int32 and assigns it to the Time field.
func (o *TimedZoneRange) SetTime(v int32) {
o.Time = &v
}
func (o TimedZoneRange) MarshalJSON() ([]byte, error) {
toSerialize,err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o TimedZoneRange) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
if !IsNil(o.Min) {
toSerialize["min"] = o.Min
}
if !IsNil(o.Max) {
toSerialize["max"] = o.Max
}
if !IsNil(o.Time) {
toSerialize["time"] = o.Time
}
return toSerialize, nil
}
type NullableTimedZoneRange struct {
value *TimedZoneRange
isSet bool
}
func (v NullableTimedZoneRange) Get() *TimedZoneRange {
return v.value
}
func (v *NullableTimedZoneRange) Set(val *TimedZoneRange) {
v.value = val
v.isSet = true
}
func (v NullableTimedZoneRange) IsSet() bool {
return v.isSet
}
func (v *NullableTimedZoneRange) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableTimedZoneRange(val *TimedZoneRange) *NullableTimedZoneRange {
return &NullableTimedZoneRange{value: val, isSet: true}
}
func (v NullableTimedZoneRange) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableTimedZoneRange) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}