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Crop destruction on all growth stages #52

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chrissnave opened this issue Aug 25, 2022 · 3 comments
Open

Crop destruction on all growth stages #52

chrissnave opened this issue Aug 25, 2022 · 3 comments

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@chrissnave
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Can we have an option to enable crop destruction on all growth stages, not just later ones?

Using precision farming it is generally preferable to fertilize & weed shortly after seeding/planting. Unfortunately even with crop destruction turned on, its possible to drive on the crop with regular & wide tires during the first few growth stages without damaging the crop. This somewhat negates the need for tramlines. Ideally I would like to have to stay within my Proseed tramlines in order to avoid crushing the crop.

Could this mod introduce an option to force crop destruction during all growth stages?

@sashaman
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idk about the estimated effort required to implement this,
but this can be easily done right in fruittypes.xml
<destruction canBeDestroyed="true" filterStart="4" filterEnd="9" />
start and end define the starting and ending growth stage where destruction is applied

@chrissnave
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Oh this is cool. Okay I'm going to give this a try. Thank you so much.

@chrissnave
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It works! I changed the "FilterStart" value to 2 on most of my fruit types & now I'm seeing crop damage when driving on it as soon as the crop appears. Thank you again.

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