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Add "Spawn" object layer handling to the createMap function #5

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storrdev opened this issue Nov 14, 2013 · 0 comments
Closed

Add "Spawn" object layer handling to the createMap function #5

storrdev opened this issue Nov 14, 2013 · 0 comments

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@storrdev
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When creating maps in Tiled, users should have to include an Object Layer called "Spawn" with named objects to determine where different players or teams will spawn on the map.

This layer could also contain named objects that define the location of powerups or special weapon pick ups as well.

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